Auto Credit Based on Zenithspeed's Tarnuvia (ZG 1.1)

Habitable planet around Henaor. Tarnuvia's surface consists mostly of mountainous islands, but due to being one of the few habitable exoplanets with properly diverse fauna, there are no major launch sites here in order to protect said fauna. Uniquely, there is a highly turbulent and quickly moving stream of wind around the planet's equator, causing a strange pattern.

GENERAL INFO

CHARACTERISTICS

  • Radius: 1,084 km
  • Sea Level: 0 m
  • Surface Gravity: 9.4 m/s
  • Rotational Period: 14h
  • Escape Velocity: 4.52 km/s
  • Mass: 1.66E+23kg

Atmosphere

  • Height: 83 km
  • Scale Height: 9,035 m
  • Surface Air Density: 1.079 kg/m3
  • Surface Temperature: 294 K

EQUIRECTANGULAR MAP


11 Comments

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    28.0k Zenithspeed

    haven't found a way to fix that stupid cloud line issue, can anyone help? it'll only be a change in 2.0.1 of course but still
    aside from that, not much, just generic terrestrial template

    Pinned 1.5 years ago
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    8,713 PZLAgencies

    @Zenithspeed YOO I JUST FOUND A FIX!!!! (and yes i found the fix on your body, it works on this)
    in the clouds noise area, find the expression, and change the output to anything thats not 1 (currently it's 1). that will get rid of the band
    here's the fix

    +1 15 days ago
  • Profile image
    28.0k Zenithspeed

    @PZLAgencies i'll take a look when i have the time, thanks

    20 days ago
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    8,713 PZLAgencies

    @Zenithspeed also in this body when developing it and softenning the clouds there was the equilateral cloud band thing but i fixed it by changing the equilateral clouds noise iirc

    +1 20 days ago
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    8,713 PZLAgencies

    @Zenithspeed yeah i did i thought it was the line exactly at the equator not the cloud that wraps around the planet itself

    1.4 years ago
  • Profile image
    28.0k Zenithspeed

    @PZLAgencies i literally did not make that cloud, the game bugged or i messed something up and now i'm stuck with it
    did you even read my pinned comment/note lol

    1.4 years ago
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    8,713 PZLAgencies

    @Zenithspeed also how did you make that high wind area near the equator? i might use that on one of my planets.

    1.4 years ago
  • Profile image
    8,713 PZLAgencies

    @Zenithspeed yeah a few flats/basins are fine too just add an launch location on the flats/basins

    1.4 years ago
  • Profile image
    28.0k Zenithspeed

    @PZLAgencies nah, sorry
    i could set up a few basins/flat spots that you could use as one though

    1.4 years ago
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    8,713 PZLAgencies

    plz add a simple base made of natural minerals that doesn’t effect the nature of this planet

    1.4 years ago
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    I bet those clouds taste like caramel

    1.5 years ago

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