uses voronoi/cellular noise for craters because parsonally i think it has more control than the builtin craters element
GENERAL INFO
- Created On: Windows
- Game Version: 1.3.204.1
CHARACTERISTICS
- Radius: 100 km
- Sea Level: None
- Surface Gravity: 10.0 m/s
- Rotational Period: N/A
- Escape Velocity: 1.41 km/s
- Mass: 1.5E+21kg
Atmosphere
- No Atmosphere
EQUIRECTANGULAR MAP

4 Comments
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27.2k Zenithspeed
i've tried to use cellular noise to make craters like this before as well, i never ended up going anywhere with it beyond "oh hey that's kinda cool" though
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i just found out i spelled "parsonally" 💀