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The zone of formation of a new planet

Radius: ~42600000

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.3.204.1

CHARACTERISTICS

  • Radius: 0 m
  • Sea Level: None
  • Surface Gravity: 0.0 m/s
  • Rotational Period: N/A
  • Escape Velocity: 0.0 m/s
  • Mass: 0kg

Atmosphere

  • No Atmosphere

EQUIRECTANGULAR MAP


8 Comments

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    @Aludra877 this Is cool Bro ceck It out

    one month ago
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    @CaMaOnacHocTb ok

    one month ago
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    @BeaconIndustries The size of the atmosphere directly depends on the radius of the planet in the properties tab of the planet. To keep the atmosphere as large and at the same time subtract the planet surface, I used the following bundle of nodes in Height Pass: noise, remap(curve from 1 to 1) and expression(result*-current radius)

    one month ago
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    Fascinating anyways

    one month ago
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    @CaMaOnacHocTb so basically I would have tò make a small radius and then in height pass use add height and set same value buT negative?

    one month ago
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    @BeaconIndustries this planet has no physical surface at all, I subtracted the radius of the planet in the Height Pass block to zero, thereby leaving only the atmosphere with exorbitant values.

    one month ago
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    @CaMaOnacHocTb how? Is It a huge atmosphere and very small dark plant? Or it's all a Planet somehow transparent and dust look?

    one month ago
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    2,190 Wy00tt

    How did you make this? Because I made the Crab Nebula.

    one month ago

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