I have compiled some cloud cubemaps from the Calliope System and Free Cloud Maps mods for SpaceEngine because there's really only one high quality cloud texture you'll find by searching, being some variation of this, and its used very often.
There are 10 textures in total. 7 2K resolution textures and 3 4K resolution textures.
CHARACTERISTICS
- Radius: 6,952 km
- Sea Level: None
- Surface Gravity: 10.7 m/s
- Rotational Period: N/A
- Escape Velocity: 12.20 km/s
- Mass: 7.76E+24kg
Atmosphere
- Height: 132 km
- Scale Height: 9,456 m
- Surface Air Density: 1.200 kg/m3
- Surface Temperature: 300 K
EQUIRECTANGULAR MAP
13 Comments
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8,985 BeaconIndustries20 days ago
@deepfriedfrenchtoast Are these free tò use fir anyone? Also are they Memory heavy?
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11.8k deepfriedfrenchtoast7 months ago
@MatTheAerospacer I havent had the want to work on or post anything for a while, I have ideas for spacecraft but I haven't started working on them yet. Even If I end up not posting much of anything anymore I'll still stick around and like & comment on other people's posts here.
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11.8k deepfriedfrenchtoastone year ago
@heitorM I managed to extract the cloud files from 2 SpaceEngine mods, It's said in the description. I just used the color blend function for the clouds.
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696 heitorM+1 one year ago
How did you remove the clouds from being on the ground? I knew how to make it but it was like 1 year ago
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12.4k AAstronomy1.1 years ago
@deepfriedfrenchtoast the reason that the clouds are still on the map is probably cause you forgot to refresh the map. Once made that mistake, that is why I know it.
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No I am not procrastinating making the Beta Virginis system, shut up. Also the equirectangular map shows a texture that I removed before uploading I dont even know how thats possible.