@AndrewGarrison There is no wind and air physics. When a fan or propeller is turning, it should blow loose objects away from it as well as pushing the craft forwards. And I can’t seem to edit the name of the astronauts and change it to something custom.
@AndrewGarrison There is no wind and air physics. When a fan or propeller is turning, it should blow loose objects away from it as well as pushing the craft forwards. And I can’t seem to edit the name of the astronauts and change it to something custom.
@Pedro did u remove the ability to change the name of astronauts (called ‘Droods’ and ‘tourists’ in-game)? I used to be able to change the name by clicking the textbox and editing it.
@YaMomzBox420 the whole reason behind the cloud syncing is it saves time because all the crafts and subassemblies are automatically backed up to your account. It also means you don’t have to go into SR2 to upload a craft, you can simply select one from your account and upload it straight from there. Instead of painstakingly loading each craft and each subassembly individually, they are all automatically loaded and synced to your account.
Why can’t I change the name of the astronauts anymore? When I clicked the name, i could type a custom name in.
+2 5 months agoMe: sets battery capacity to infinity using tinker menu
+1 7 months ago@AndrewGarrison There is no wind and air physics. When a fan or propeller is turning, it should blow loose objects away from it as well as pushing the craft forwards. And I can’t seem to edit the name of the astronauts and change it to something custom.
3 months ago@AndrewGarrison There is no wind and air physics. When a fan or propeller is turning, it should blow loose objects away from it as well as pushing the craft forwards. And I can’t seem to edit the name of the astronauts and change it to something custom.
3 months ago@Pedro did u remove the ability to change the name of astronauts (called ‘Droods’ and ‘tourists’ in-game)? I used to be able to change the name by clicking the textbox and editing it.
3 months ago@YaMomzBox420 the whole reason behind the cloud syncing is it saves time because all the crafts and subassemblies are automatically backed up to your account. It also means you don’t have to go into SR2 to upload a craft, you can simply select one from your account and upload it straight from there. Instead of painstakingly loading each craft and each subassembly individually, they are all automatically loaded and synced to your account.
4 months ago