@ColumbiaHavenXAerospace, if you want them to look nicer, you have to experiment with things like textures and colors. If you want to go further, you can download other people's crafts that you consider "good looking", and take the thing apart to see how it accomplished that. I hope this helps
Maybe 10 users is a bit too much. I already received feedback from one user, and am incorporating their suggestions. 4 users should probably be good. I just want to make sure that I get more ideas and that more people will list important points.
@SpaceSciFiCreGER, okay. I can't think of anything else, other than using quick save a lot to practice docking crafts. I would recommend that you do it with a tinkered craft first, to figure out how it works. Then you can try career-friendly crafts. I only docked twice, both in sandbox. One used the craft I gave you the link for, the other used a tinkered shuttle I made.
First, you need to define "better". Do you want crafts to look nicer? Cost less? Be more compact? Have more Delta-V? Then, you should look at some crafts that are "good", and figure out why. Then, you should be able to use that knowledge to create "good" rockets.
Simple. Just disable the slider that says "use default pilot orientation." Then, a button should appear that allows you to change the command pod's orientation. Click it, and it will allow you to change what the craft considers as "forward."
@VipingViper16, I've also had issues resuming and quick-loading crafts. If it's a problem with the game, then I probably won't be able to help you; in that case, the devs will need to fix it. The definitely need to work on this.
@OrionTechnologies, you enter the flight menu, then open up the pause menu. You should see a button that looks like an arrow pointing up, inside of a box. Click on it, log in, and follow the instructions. I hope this helps.
@Tristun, DO NOT attempt to start conflicts, get people to insult each other, or use naughty words.
+3 one year agoWe need to raise awareness against racism. I stand against racism!
+2 one month agoWell, I certainly believe in that last viewpoint.
+2 2 months agoNot yet new year for me. ~1.5 hours to go.
+2 2 months ago@Hyperant, DO NOT use any naughty words.
+2 one year agoYou should ask the devs. When Foxtrot used to play, the site was much more active, which explains how he got 50k in just two years.
+1 26 days agoI don't really know. The only things I can think of are: Turn down your physics settings, make your Vizzy program simpler, or get a better device.
+1 29 days ago@ColumbiaHavenXAerospace, if you want them to look nicer, you have to experiment with things like textures and colors. If you want to go further, you can download other people's crafts that you consider "good looking", and take the thing apart to see how it accomplished that. I hope this helps
+1 29 days ago@lafario, I thought so. Despite the fact that you have done multiple historic posts, this one seemed like it didn't really happen.
+1 one month agoI also play Mario 64, but as part of the Nintendo Switch online expansion pass.
+1 one month agoMerry New Year to you!
+1 2 months agoHappy late birthday!
+1 2 months agoYou might have to go there first. I'm not 100% sure about how to get missions for other planets, but I got missions for Droo's moons and Sergeaa.
+1 3 months ago@Zenithspeed, yes. Good ideas. This will be fun.
+1 3 months ago@12ocketguy, thanks for the tidbit about supercooling.
+1 9 months ago@OIac2, why are you threatening Infinity technology?
+1 9 months agoWhy @IMULAerospaceIndustries ?
2 days agoOk, but where do you get the socket mod from?
2 days agoSeeyoufarm was probably shut down. As to why, I don't know.
2 days agoMaybe 10 users is a bit too much. I already received feedback from one user, and am incorporating their suggestions. 4 users should probably be good. I just want to make sure that I get more ideas and that more people will list important points.
4 days agoI've figured this out. This post was just made late at night.
8 days ago@Mostly, how did it do all of that?
20 days agoTry mentioning the creators of the mod.
21 days agoKeep it a surprise.
22 days agoI don't know. Did you back them up before hand?
22 days ago@SpaceSciFiCreGER, okay. I can't think of anything else, other than using quick save a lot to practice docking crafts. I would recommend that you do it with a tinkered craft first, to figure out how it works. Then you can try career-friendly crafts. I only docked twice, both in sandbox. One used the craft I gave you the link for, the other used a tinkered shuttle I made.
23 days agoI found something that might help
23 days agoI don't really know. I can't seem to get a second module to dock to it though (probably because I'm bad at docking.)
23 days agoCould you please add Oord and Cladh?
26 days agoUmmm I don't know about that. Besides, most of the posting here was about in-game crafts.
27 days agoFirst, you need to define "better". Do you want crafts to look nicer? Cost less? Be more compact? Have more Delta-V? Then, you should look at some crafts that are "good", and figure out why. Then, you should be able to use that knowledge to create "good" rockets.
29 days agoIs this some sort of 100 year old prank? Or is this something you made up?
one month agoI think you need to start typing for results to show up.
one month agoI will probably play both. I've been here for almost a year.
one month agoSimple. Just disable the slider that says "use default pilot orientation." Then, a button should appear that allows you to change the command pod's orientation. Click it, and it will allow you to change what the craft considers as "forward."
one month agoPretty good; will need the actual craft to do some tests. The price, mass, and size are pretty reasonable.
one month ago@TheVizzyLucky, I never tried doing this. But I'll be sure to be careful about this.
one month agoDid anyone even see my 0.1 post for the Alpha system? The 0.2 update will be quite a bit larger.
one month ago@VipingViper16, I've also had issues resuming and quick-loading crafts. If it's a problem with the game, then I probably won't be able to help you; in that case, the devs will need to fix it. The definitely need to work on this.
one month agoWhat do you have it locked to?
one month agoI think you just increase their emisiveness.
one month ago@OrionTechnologies, you enter the flight menu, then open up the pause menu. You should see a button that looks like an arrow pointing up, inside of a box. Click on it, log in, and follow the instructions. I hope this helps.
one month ago@OrionTechnologies, I meant "sandbox" as in the type of post that includes a planetary system as well as the crafts that are launched in flight.
one month agoCould you please send me the sandbox where this flight occured? Thank you.
one month agoYeah, that will be a fun experiment.
one month agoI don't know. I've never tried it.
one month agoSometimes, I just disable the time warp, and if I really need to, enable slow motion (which I use for critical moments in races)
one month agoSorry if I didn't explain it well, try checking out the helicopter stock craft, and look at the input for the blades. That may help.
2 months agoProbably because the center of lift of your craft is behind the center of mass of your craft.
2 months agoWhat takes damage? The craft? Or the drone ship?
2 months ago