" SR2 coming soon... er or later, we are a little behind schedule... Its Andrews fault"
You go man take the update at your own pace, Just stay safe and stay strong. SR2 really is an awesome game.
I can see the Kalfr is in a perfectly good condition only having received like a million times background radiation for a few seconds is now stable as he legit died for a bit there.
Oh also levitation, in a spacecraft. Look Lethe maybe Gandalf but i’m still clueless how you can make something moving at equal velocity with equal acceleration levitate when in a microgravity environment anyway.
good story.
IDK what your booster is like but I mean if your really having trouble you could use a small srb to spin you round fast and then stabilise with rcs and boost back. Its an original idea but still.
I love how the story starts with something not geocentric. Good luck with your uni stuff. You are a huge inspiration to be with your planet building even I only really do structures. :-)
@CELESTIAL1 Yep that sounds good, maybe flick me a friend request on discord Tarian#8548 if you have it so we can talk about this project more efficiently. I am currently working on the interior of a capsule called the Fornax that launches on my not yet realised Admiral rocket, That supports 2 crew and would be perfect for light service and short term missions, As I develop the rest of the Admiral series I can also develop other payloads: I want to have a larger capsule on one of the following 2 (possibly) 3 rockets, probably the next one Admiral Heavy because I would like something nice and very heavy for the last one which is the Grand Admiral although I can also put out the Grade Admiral maximum payload capacity configuration with another spare payload that could be anything really. I can also make parts without rockets although I like to build rockets for them or payloads for the rockets, either or.
Hey @NEOSTAR I would be happy to launch your payloads on any random rockets, my profile isn't really a great showcase of my builds. Ah you may want to just go to my yt channel SpacemanTarian if you want to see my builds.
@SupreamDorian I have a question. Is there a cap limit with unlisted crafts. I commonly find myself uploading more than 3 a day unlisted just transferring crafts between PC and Mobile. I have never received and warnings about it but i’d like to know if its actually ok or not?
@AndrewGarrison I have submitted two already but I will submit another when I see it again. I have been having it since the label part was added. The frequency of this bug seems to be progressively lessening but it is still annoying when it pops up. Thanks.
Can relate to getting it ASAP. The hype was real. Thanks devs for this amazing beautiful superior game. Thanks for the amazing website mods that’s keep the place safe and to all the amazing community you’re all amazing. 😉
Well the Fornax capsule is complete although not fully detailed, it was destroying my computer which means it would defiantly destroy yours. It's here: https://www.simplerockets.com/c/9271Ju/Admiral-Fornax This can be used as a small service craft for crew to do EVA from the Fornax while building the first bit of Truss with the Solar arrays, Robotic arm and Radiator.
@HSH As I said in my first comment this isnt an original idea at all but im still keen. Look you don't have to be involved in this at all but there is no need to be nasty about it and say there are already too many of these challenges. Look don't try to put the focus on your own project this is @CELESTIAL1 's thing no need to ruin it by trying to use it as a method to boost you're own project which i'm sure is just as cool.
@CELESTIAL1 yep ok sweet I can do those modules, yeah im totally trash at orbital RV's in SR2 and end up like always a few km away rather than a preferred 100 or so meters away so yeah
" SR2 coming soon... er or later, we are a little behind schedule... Its Andrews fault"
+4 4.1 years agoYou go man take the update at your own pace, Just stay safe and stay strong. SR2 really is an awesome game.
I can see the Kalfr is in a perfectly good condition only having received like a million times background radiation for a few seconds is now stable as he legit died for a bit there.
+2 3.4 years agoOh also levitation, in a spacecraft. Look Lethe maybe Gandalf but i’m still clueless how you can make something moving at equal velocity with equal acceleration levitate when in a microgravity environment anyway.
good story.
Southern Hemisphere... Cant relate :/
+2 3.8 years agoIDK what your booster is like but I mean if your really having trouble you could use a small srb to spin you round fast and then stabilise with rcs and boost back. Its an original idea but still.
+2 4.0 years agoWell said Dorian, thank you very much. Down with the cults, up with the good old high quality rockets that used to be all over the front page.
+1 3.3 years ago@JastroOne1 no, this is more than entertainment this is LORE!!!!
+1 3.4 years agoI love how the story starts with something not geocentric. Good luck with your uni stuff. You are a huge inspiration to be with your planet building even I only really do structures. :-)
+1 3.4 years agoThis is very cool. I wish I could do digital art like you can or I would so do this for alot of my rockets. I can do it on paper but its not the same.
+1 3.6 years ago@Chtite451SR2 I was gonna review at 666 hr but I missed it so I’m waiting for 1000
+1 3.9 years ago@CELESTIAL1 Yep that sounds good, maybe flick me a friend request on discord Tarian#8548 if you have it so we can talk about this project more efficiently. I am currently working on the interior of a capsule called the Fornax that launches on my not yet realised Admiral rocket, That supports 2 crew and would be perfect for light service and short term missions, As I develop the rest of the Admiral series I can also develop other payloads: I want to have a larger capsule on one of the following 2 (possibly) 3 rockets, probably the next one Admiral Heavy because I would like something nice and very heavy for the last one which is the Grand Admiral although I can also put out the Grade Admiral maximum payload capacity configuration with another spare payload that could be anything really. I can also make parts without rockets although I like to build rockets for them or payloads for the rockets, either or.
+1 4.0 years agogood luck
+1 4.0 years ago@NEOSTAR , Hey man, I'll send you an image to use on discord, my profile picture on this website is unfortunately broken haha.
2.4 years agoOMG HYPERGOLICS HYPERGOLICS. Holy guacamole, we love you devs so much
2.5 years agoHey @NEOSTAR I would be happy to launch your payloads on any random rockets, my profile isn't really a great showcase of my builds. Ah you may want to just go to my yt channel SpacemanTarian if you want to see my builds.
2.6 years agoI've been meaning to get round to making a modular rocket system for ages now. Dunno if I'll ever end up doing it haha
3.1 years agohey could you put out a trello for this, I would be interested in seeing how your progress is tracking. Good work
3.4 years ago@SupremeDorian Oh ok sweet, I doubt I will ever upload that many crafts unlisted per day haha. Thankyou for clarification
3.4 years ago@SupreamDorian I have a question. Is there a cap limit with unlisted crafts. I commonly find myself uploading more than 3 a day unlisted just transferring crafts between PC and Mobile. I have never received and warnings about it but i’d like to know if its actually ok or not?
3.4 years agoLesh go. Its so beautiful Andrew and team I love it absolutely love it
3.5 years ago@AndrewGarrison I have submitted two already but I will submit another when I see it again. I have been having it since the label part was added. The frequency of this bug seems to be progressively lessening but it is still annoying when it pops up. Thanks.
3.6 years agoFixed a bug where the text would sometimes disappear from the user interface on mobile devices.
But have you fixed it for PC yet. I have had this bug so so long.
3.6 years agoPog
3.6 years agojeofjeo
3.6 years agoHeading 1 eijfei
3.6 years agoOh kinda sad looks like melt was a melt. Welp that's what happens with first attempts. Goodluck on your next launch.
3.7 years ago@Tarian hasn't been done yet :/ should have used Rocketlab
3.8 years agongl I come to this now after I deleted my account and made this one just 2 weeks before the change was made to the website and I have regret.
3.8 years agoCan relate to getting it ASAP. The hype was real. Thanks devs for this amazing beautiful superior game. Thanks for the amazing website mods that’s keep the place safe and to all the amazing community you’re all amazing. 😉
3.9 years agoA dream come true
4.0 years agoI'm gonna go send a bunch of these https://www.simplerockets.com/c/Pt9B1g/Swan-satellite is that ok?
4.0 years ago@JSO18 :-) glad that helped
4.0 years ago@CELESTIAL1 Admiral Heavy is complete and nearing release I just need to finish off the payload to it which is a lunar lander
4.0 years agoWe will await your return. Ah I’ll be there for spashdown. For now Godspeed Man. Good luck 😉. 🚀
4.0 years agoWell the Fornax capsule is complete although not fully detailed, it was destroying my computer which means it would defiantly destroy yours. It's here: https://www.simplerockets.com/c/9271Ju/Admiral-Fornax This can be used as a small service craft for crew to do EVA from the Fornax while building the first bit of Truss with the Solar arrays, Robotic arm and Radiator.
4.0 years agoyes but we cant share pictures or whatever
4.0 years agooh... well I mean we can use email then I suppose, Mine is brtommygun@gmail.com
4.0 years agook so do you have discord ? I think a discord for this a small group would be best for managing it
4.0 years agoyep
4.0 years ago@CELESTIAL1 yeah IDK how the heck to make astronauts work properly so whatever floats your boat just make the chairs part of the aesthetic if possible
4.0 years agohttps://docs.google.com/document/d/12Qgd5dgoyRZyQodRGYrtf0qNIDzWKsVTTQAaDrXXPPc/edit?usp=sharing also new link allows commenting
4.0 years agoI'm currently adding text as well to explain each module
4.0 years ago@CELESTIAL1 yeah preferably we add interiors to the modules but we try to keep them under 400 parts each
4.0 years agoah yes also what orbit you want
4.0 years agoThats what I've got so far
4.0 years agohttps://docs.google.com/document/d/12Qgd5dgoyRZyQodRGYrtf0qNIDzWKsVTTQAaDrXXPPc/edit?usp=sharing
4.0 years ago@CELESTIAL1 Ok so ESS latest version
4.0 years agoBTW @CELESTIAL1 I have a diagram up im unsure how to send it too you though to discuss it
4.0 years ago@HSH As I said in my first comment this isnt an original idea at all but im still keen. Look you don't have to be involved in this at all but there is no need to be nasty about it and say there are already too many of these challenges. Look don't try to put the focus on your own project this is @CELESTIAL1 's thing no need to ruin it by trying to use it as a method to boost you're own project which i'm sure is just as cool.
4.0 years agoOK im a bit of a purist and just use stock engines but im thinking of getting SEO maybe within the next few updates
4.0 years ago@CELESTIAL1 yep ok sweet I can do those modules, yeah im totally trash at orbital RV's in SR2 and end up like always a few km away rather than a preferred 100 or so meters away so yeah
4.0 years ago