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    Just realized the 1.21GW is a reference to Back to the Future lol

    +4 2 months ago
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    The chair seems to be different. On the rover chair the drood has his hands on his legs, and on the rocket chair his hands are pointing down, while here they're pointing inwards. It also feels like the cockpit doesn't belong to the fuselage. Maybe they're also adding cockpits.

    +4 9 months ago
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    Im gonna set up a scroll farm. Together we can solve the World's Energy Crisis!

    +3 2 months ago
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    Maybe the air carrier from AC6?

    +3 7 months ago
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    Mistery Intensifies cue X-Files theme song

    +3 9 months ago
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    It'd be nice if we could shape in 3 dimensions and corners. Complex shapes would be much easier to make. Could have a toggle to switch between simple and complex shaping. But a new part would be cool too.

    +2 7 months ago
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    IIRC, MarioG made a tutorial.
    Found it.

    +2 1.4 years ago
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    I think Vizzy has the sliders switched. Like setting slider 1 to 1, sets slider 2 to 1 instead.

    +2 1.5 years ago
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    Undervolting kinda replaced overclocking, because the turbo boosts in CPUs/GPUs already push the silicon to the max.

    Undervolting Ryzen chips voids warranty for instance, but I don't know about GPUs.

    It takes voltage/current/temps and whatnot and figures out the best clocks. When you lower voltage, that lowers temps which gives even more headroom to turbo boosts.

    Undervolting is specially more important in laptops, since they're usually hotter than desktops.

    +1 22 days ago
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    Can you get a 1660 Super that's not scalped? It's basically at the same level as the 1660 Ti but closer to the 1660 in price.

    Edit: Make sure you don't cheap out on the PSU.

    +1 3 months ago
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    @DSPACE Thx m8. There's a xml file called settings in the SR2 folder, but it doesn't have the presets, only the current settings. Haven't been able to find anything else

    +1 3 months ago
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    Thought the SSAO would eat up FPS but it runs pretty well!

    +1 5 months ago
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    Damn that sucks dude. Lost one rocket like that once, now I save everytime I add a couple parts and have like 800 iterations lol

    +1 6 months ago
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    Is smoothing front/back like in simpleplanes planned? Because using a bunch of fuel tanks as glass doesnt remove the part where they touch.

    Didn't find any suggestions mentioning this, but having a "half circle" inlet/fuel tank/strut would be nice, so we don't have to use a lot of tiny parts to make something like a custom canopy. A couple half-inlets and it'd be done.

    +1 8 months ago
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    AWESOME!

    +1 8 months ago
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    @SNSA That already happens though.

    One thing that's bothered me is how r/simplerockets is nearly 4.5 years older than r/spaceflightsimulator but SFS has almost 3 times as many subscribers. SFS DC has 26K users but SRC only has 1K. And I always thought the paying upfront was the issue.

    Before 1.5 SFS was like 4 bucks. Now it's 8 bucks, like 50% more expensive than SR2 which is ridiculous IMHO, and it's still growing like crazy. If SR had the same business model, I believe it'd probably be a lot more popular.

    I'm not trying to bash SFS, I play both SFS and SR2, but SR2 is miles ahead while also being cheaper.

    +1 8 months ago
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    I also had a computer die on me in 2018. My theory was the PSU gave up. But the HDD was still fine, so your SSD may not be dead. When you get a new computer get a HDD/SSD dock or a 2.5" enclosure, then connect the SSD to your new PC. Maybe you can recover all your stuff, including all your SR2 crafts.

    +1 8 months ago
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    Don't focus on the points m8. Just enjoy SR2 and have fun.

    +1 8 months ago
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    Vizzyception

    +1 9 months ago
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    @SupremeDorian Now that would be awesome

    +1 9 months ago
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    No problem, in that case it's "[How to Opt In to a Beta]
    (https://steamcommunity.com/sharedfiles/filedetails/?id=1229485944)", no quotes and no space (had to separate it to not show it as a link)
    There's also a formatting guide

    +1 1.3 years ago
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    @crowxe Experimental was just 0.8.500 AFAIK

    +1 1.4 years ago
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    Blueprints would be awesome.
    Found this suggestion.

    +1 1.4 years ago
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    I use hinges and fuel tanks/struts. Example
    Used KraZIvan's A400M and pedro16797's Tesla Roadster

    +1 1.4 years ago
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    It's a lot harder to make replicas IMO. You have to match the Thrust, Isp, empty and gross mass...
    Anybody can put a couple fuel tanks and engines together and call it a day, not that many can make a replica.

    +1 1.4 years ago
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    On PC, Shadowplay (if you have an Nvidia card), MSI Afterburner for AMD cards or OBS with buffer recording lets you do that.

    Maybe there's similar apps for Android/iOS.

    +1 1.4 years ago
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    For the public. The beta was released in Dec. 6 according to Steam.

    +1 1.4 years ago
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    Oh, Vizzy? 0.8.402 was released around mid December IIRC.

    +1 1.4 years ago
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    0.8.201 with the autopilot came out like 2 months ago.

    +1 1.4 years ago
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    @qswat72 No problem.
    "Little update", it seems only the "set(slider X) to Y" is switched. The same doesn't happen with "input(slider X)".

    +1 1.5 years ago
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    They're custom expressions. They don't show up because you have to "XML them in".

    +1 1.5 years ago
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    Fly by wire is a really cool idea.
    I'd use "while(true)" instead of the repeat command though. Also, when it approaches stall speeds, the last thing you wanna do is pull up, because you'll lose even more speed. Maybe set to -5º and then the GCAS will spring into action if the plane's too close to the ground

    +1 1.5 years ago
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    Like this?
    You still gonna release Decals+ @DeboStreams?

    +1 1.5 years ago
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    Interstages

    +1 1.6 years ago
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    Well, at some point we all get tired of game(s). Every week (kinda) there's a post about someone taking a break and that's perfectly normal. I personally haven't played anything in a month and haven't played SR2 seriously since August last year.

    one month ago
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    @Tweedle_Aerospace Falcon 4.0?

    2 months ago
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    BF BC2/3/4/1, War Thunder, Besiege, SFS, Space Agency, Atlantic Fleet, KSP, GTA SA/4/5, Dirt 2/3, Strike Fighters 2, CoD 4/MW2/MW3, Among Us, Space Engineers, Empyrion, Minesweeper, GTTOD, sometimes I try the GHPC Demo and a bunch others

    2 months ago
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    @thenewme Oh ok, well it should be more than enough for SR2 and stuff

    2 months ago
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    @thenewme Oh ok, well that PSU is a beast. I was afraid you didn't even choose 80+ Bronze and you went with Platinum lol. Should be enough for a 3070 when the stock (hopefully) returns to normal.

    3 months ago
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    Wait, you managed to get a 3060 Ti these days? That's nothing short of a miracle.

    3 months ago
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    It does have to do with the PC though, the people you talk to perhaps have similar specs. SR2 is also a lot less laggy compared to similar games. I also have Besiege and around 200 parts I just start lagging like crazy, while in SR2 it's fine until I hit around 1K/1.5K parts.

    Have you tried lowering physics and enabling FPS Spike Reduction?

    3 months ago
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    Is it caused by violent shaking?

    4 months ago
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    You can't do it in game AFAIK, but you can edit the max and min values in the xml. If you're on pc, you can use the overload mod, if you're on mobile Gozinya made a tutorial on how to edit xml on mobile.

    4 months ago
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    Now that's good news

    5 months ago
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    @Pashog Oh, didn't think about that, that is definitely better.

    5 months ago
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    A lot of people have asked for something like this in the past IIRC. Would it be possible to make it a mod like the Mesh2Craft? Either way this is awesome m8!

    5 months ago
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    True. I tested the KA-27 and it's pretty awesome and it deserves the upvotes. But there's also a lot of amazing builds that go unnoticed such as Benssl's Chinese aircraft carrier Liaoning or VictoriaCross' [S.N.N.] Talos Class Battleship.
    They must have also taken ages to make and did not get enough recognition.
    (Weird, just found out my comment, upvote and VictoriaCross' reply disappeared.)

    5 months ago
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    @MansBestFriend Exactly, it's still in early access for some reason. Stuff takes time to do, it doesn't happen overnight.

    5 months ago
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    Like Arstotzka said, it's a feature. It's supposed to simulate real oceans. And in real oceans, light only goes down to ~1km. It's pitch black after that.
    KSP does the same

    6 months ago