@SupremeDorian where is the developer console ？
@SupremeDorian how can i upload my own solarsystem.xml
Where can I update it？
@pedro16797 but a mobile phone couldn't use a mod
@DoublehshAerospace so i think it is necessary to add explosion demage
额，我表示我看不懂(=_=).I don't understand what are you talking about.@AndrewGarrison
i think it maybe a hidden file because i can't find it everywhere
@pedro16797 Congratulations on becoming a developer.
could you help me if you're free
it doesn't similar to the input ID "throttle" "pitch" "yaw" of engine.
@pedro16797 but is not the input ID of rcs
@pedro16797 hmm could you tell me if you are free?
I would like to ask if the explosion range is limited, because I find that no amount of fuel can increase the explosion range when it reaches a certain amount. @pedro16797
But an explosion creates a force that can push away nearby objects. And I tried to set massscale to a very high value, but it didn't work
Could you tell me who I should ask?
@pedro16797 for example a hud can display the hight of the craft. However, I wanted to hide the extra light, instead of turning it off .
For another example, a hud requires a directional display, but this will keep some parts outside the hud, which I want to hide
@pedro16797 could you help me if you are free
i think i can add a camera modifier in the parts because camera can hide itself，but i don't know what todo
@pedro16797 something went wrong when i set the motor inputID to "ElectricMotorSoundVolume" I have done it the way you gave me.
<Light color="0.1529412,0.3372549,0.627451,1" intensity="-0" lightType="Point" mask="Square1" range="1100" rotationX="270" spotLightAngle="60" />
@pedro16797 so "LightColor" isn't a right input ID is it?
@pedro16797 sorry i ping you again because i
really want to know .....please tell me...
@NathanMikeska thank you so much
@sflanker OK thanks
@sflanker what 's the input ID of the engine turn?
@pedro16797 I'msorry that I ping you again
@pedro16797 maybe he can help you.
@McDuetchVan emm，just some strange planets
@pedro16797 Yes, I know, but uploading my solar system works to the mod post requires the sr2-mod file
how to turn a solarsystem.xml into a sr2_mod file
@DJCOOL101 change the xml