Luna is tidally locked to Droo, so a "Luna-stationary" orbit is technically impossible while orbiting Luna. It is, however, possible to orbit Droo with an orbit precisely matching Luna's, therefore remaining stationary relative to Luna and its surface. SR2 uses Patched Conics, so Lagrange points are nonexistent. However, if SR2 used N-body, L1 and L2 would also be options to remain stationary relative to Luna. (L3, L4, and L5 would also work, but are much further away from the moon than L1 and L2)
That. . .Is. . .Awesome!! Great work on all of them!
Patched conics is probably here to stay - at least in the vanilla game. However, I'm sure there will be a mod for it eventually - similar to Principia in KSP. N-body would be considerably harder on the computer from what I understand.
Yup - Using A, W, S, D, Q, and E. In translation mode, W and S are forwards and backwards, A and D are left and right, and Q and E are up and down.
@AnotherFireFox made one for his [RSS] SLS Block 1 Crew
@SupremeDorian Can't hurt to try:D I was tempted to stick it in the 1st link, but I figured I should be helpful
@KerbarosSpaceAgency No, that was just an example. In this case, that would create a hyperlink that says "Stuff to Display" and takes you to "Link of the stuff".
For example, if I wanted to link this post in a hyperlink that says "Hyperlink", I would put "Hyperlink" in brackets and the actual link in parentheses right next to it. (No quotation marks)
On a side note