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1,866

Hermes01000100's Comments

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  • Profile image
    Are You Ready?

    Career mode...

    +1 2.0 years ago
  • Profile image
    Project Teaser 3

    @YaMomzBox420 thanks

    +1 2.0 years ago
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    Project Teaser 3

    I'll have at least four of these sorts of mfd's, two for each door, one on the outside, one on the inside. If I keep all the same variables, does anyone know if the programs will work as intended? (Using a variable to determine if the door is open or not. If false, it opens the door. If true, it closes the door. The question is, if I open the door with one mfd, will another mfd close it?)

    +1 2.0 years ago
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    Project Teaser 3

    @Tweedle_Aerospace you made anything similar?

    +1 2.0 years ago
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    Months Out

    I've messed around with some programming languages but this is actually my first time using the game's vizzy. But, as far as I've seen, it's similar to any other programming language out there.

    +1 2.0 years ago
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    Months Out

    @Tweedle_Aerospace no it's alright. Once I get started on the mfds I'll put up some gifs showing how they work.

    +1 2.0 years ago
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    how do i make a plane stable?

    Also, what @SoulBlazer said. It would be much easier if I could see what I was working with.

    +1 2.0 years ago
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    how do i make a plane stable?

    @sentinelaerospace edited ion engines, or regular ion engines?

    +1 2.0 years ago
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    Months Out

    Alright... Time to get back to work.

    +1 2.0 years ago
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    how do i make a plane stable?

    Also, make sure you have vertical stabilizers. They help a lot.

    +1 2.0 years ago
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    how do i make a plane stable?

    I had this problem before.

    1. Try inverting your airfoils.

    2. If that doesn't work, make two control surfaces, one for pitch, one for roll, and invert the pitch control surfaces.

    3. If that doesn't work, shift the wings back and run through 1 and 2 again.

    +1 2.0 years ago
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    Thank you guys so much!!!

    Pro tip: uploaded crafts get 15 pts per upvote. Plus, I kind of want to try out your crafts lol

    +1 2.0 years ago
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    Thank you guys so much!!!

    @YaMomzBox420 keep up the good work!

    +1 2.0 years ago
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    Altair Alphard Vizzy Update

    Nice

    +1 2.0 years ago
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    Wow, where did the time go? (New Beta available...)

    @AshtvinayakAerospace helicopter landing pad

    +1 2.1 years ago
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    Wow, where did the time go? (New Beta available...)

    Is that a heli pad on the building in the cover picture?

    +1 2.1 years ago
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    how do you put images in the description?

    [](image link)

    +1 2.2 years ago
  • Profile image
    3 years mark

    😢

    6 months ago
  • Profile image
    SR2 rocket idea generator

    The Saturn v preset doesn't affect how many boosters you have

    6 months ago
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    Should we rename it?

    @Hermes01000100 in career mode

    8 months ago
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    Suggestions are closed

    You could just make it so that if the title includes a certain key word, the poster has to look at other suggestions that contain the key word.

    11 months ago
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    Suggestions are closed

    Yes we do understand the reason behind this decision. you think that with no button for suggestions, you don't have to do anything the community asks you do.

    11 months ago
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    Repulse Destroyer Update / Upcoming builds

    What would this project be??

    one year ago
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    It's been a while

    RIP 5th gen fighter

    one year ago
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    How to make a portal/worm hole

    Make a really big engine and scale plume size down to .01 and turn off collisions.

    1.1 years ago
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    About the new projects I'll be doing

    Horses in the background

    1.7 years ago
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    A thank you to all who’ve helped me with my Caracal

    No need

    1.7 years ago
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    A thank you to all who’ve helped me with my Caracal

    I'm excited for it to come out

    1.7 years ago
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    Why are there few creations with NTR despite being a fundamental part of the engines?

    NTR concept crafts look really cool but aren't very practical.

    1.7 years ago
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    Engine Plume Editing?

    @TweedleAerospace thanks

    1.8 years ago
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    Engine Plume Editing?

    Without increasing fuel consumption, not thrust

    1.8 years ago
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    Engine Plume Editing?

    @TweedleAerospace is there a way to increase efficiency without increasing thrust on the newer engines?

    1.8 years ago
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    Spaceplane Challenge!

    Started doing something like this in January

    1.8 years ago
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    Just some things

    I'll look out for it

    1.9 years ago
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    challenge, i guess

    Time to build a sub

    1.9 years ago
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    ESS Lore Vol1: Ch6

    @JastroOne1 do you want there to be an airlock on the shuttle?

    1.9 years ago
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    PROJECT ARES- INHABIT CYLERO

    Occupy mars

    1.9 years ago
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    WHY HAVE I BEEN ABSENT FOR A WHILE?

    Yo, I've got an Ender 3 Pro

    1.9 years ago
  • Profile image
    WHY HAVE I BEEN ABSENT FOR A WHILE?

    What 3d printer do you have?

    1.9 years ago
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    Updates

    The SLS is stupid expensive

    1.9 years ago
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    How to make a perfect boost back burn to droo landing pad

    @Hannah1212 a bit of math lol. Understatement of the year. I'm trying to teach myself orbital mechanics so that I can figure out when to deorbit one of my own craft, except I also need to account for lift because space plane.

    1.9 years ago
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    Is it just me or is it that parts aren't experiencing much heat damage when coming from Low Droo Orbit?

    The lower the orbit you descend from, the lower the speed in which you enter the atmosphere. When you travel through the atmosphere at lower speeds, re-entry is less intense.

    1.9 years ago
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    I'm having a lot of trouble building planes and especially space planes. Can you guys help?

    In a space plane, you want a center of thrust that aligns well with your center of mass. If you're going for a vanilla approach, the placement of fuel is also very important, as when you run out of fuel, your craft weighs less, and the center of mass will change if not placed carefully.

    1.9 years ago
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    Something big's coming!

    @iAEROSPACE ok I'll look out for the next one then

    1.9 years ago
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    Something big's coming!

    Looks alright but.... There are too many starships on this website.

    1.9 years ago
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    Landing gear problem..

    Ok

    1.9 years ago
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    Landing gear problem..

    Set part collisions on all moving parts to never

    1.9 years ago
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    Is it possible to change the input of a rotator straight from vizzy?

    @JSO18 np

    1.9 years ago
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    Is it possible to change the input of a rotator straight from vizzy?

    You can set the input of a rotator, piston, hinge rotator, and guage to a vizzy program by typing in [command pod name]. FlightProgram.[variable name] as the input when show advanced part settings is on in tinker panel.

    1.9 years ago
  • Profile image
    Version 0.9.704

    Does turning part collisions off make it so you can't collide with something like a barrel, container, or palette?

    1.9 years ago
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