@geotorum rotators have no size adjustment outside of the tinker's pannel
@NebulaSpaceAgency removing mass from connected parts makes physics wonky, stability modifier is a dead end, and making them bigger doesn't change anything, i did the testing
@Chtite451SR2 reducing mass on the rotator, based on my experience, just makes it MORE bendy, reducing the mass of what's attatched on it can make physics break, and stability modifier is simply not an option to me, as it slows down the physics calculations. i've been trying to tackle this issue for a whole year now, and i'm yet to find something that works well
by the way, increasing rotator size is also not an option sometimes, some crafts have very limited size constraints. I fully believe that with either a mod, or an update, the floppy joint issue vould be solved, it already was not a problem in simpleplanes, rotators there had no bending issues.
WWHOOOHOOOOOOOOOOOO the new space centre looks astonishing!
if this thing comes out in december, it'll be the best birthday present i got in the last 10 years
@yopo i do those at 0% throttle and with airbrakes fully out, and even then, i spent 20 minutes trying to loose enough speed for a landing approach
@yopo i did add airbrakes to most of my planes, some massive ones even, like on my last post, but still then, they only seem to make a difference above mach 1