F-4B Cyber

The F-4B is canard/delta/elevon 5th generation, Twin engine, Single seat, All weather Air Superiority Fighter.

Aimed to be an extension of the successful F-4A, The new aircraft features canard delta configuration which enables better flying characteristics as well as larger fuel capacity.
Totally new short range missile plus deployment system to avoid premature detonation.

The Cyber is equipped with multiple software and hardware aides that complement its performance as well as its capability in flying, landing and takeoff, pulling the stick hard and holding will go beyond critical AOA of 30 and do beyond 120 AOA while in a somewhat controlled stall.

It has an airspeed holder, An EO rangefinder camera, A level flight program and other aides to help lower the workload of the pilot.

Armed with new AAM-40 Missiles that feature the LOFT (go up) function it is very effective at destroying targets.

Total Parts With out Munitions: 190 parts

Important Notice!

IF you encouter oscillation, Delete "+Cockpit.FlightProgram.Trim" portion only from canard rotators to eliminate trim induced shaking due to slowness of rotators
Example here: remove this

MFD by fvoidx


  • Automatic Performance Adjustment
  • Automatic Flaps
  • Automatic Slats
  • Airspeed Holder
  • Fly-by-Wire Pitch
  • Level Cruise Flight
  • EO IR-TV Camera with a Range Finder
  • Navigation Lights and Stobe Lights
  • Guided Weapon Selector and Launcher
  • Afterburner Limiter | Roll Damper | Yaw Damper

Hard points:-

  • 12x Total Hardpoints
    8x Internal
    4x External

Loud out:-


  • 1x Type 1 Battery
  • 1x Type 1 Air FCM (Fire Control Module) linked with a Baydoor weapon qualifier program.
  • 1x Type 2 EO TV-IR


Max Ceiling: 17.5km.
Max Range: 1,037km (563nm) Fully Loaded.
Max Speed: 855m/s Mach 2.5 (Clean) Burner.
Super Cruise: Mach 1.8 (Clean) No Burner.
Max Supported Loud out Weight: 5,000kg.
Fuel Capacity: 12,158kg.
Dry Weight: 14,760kg.
Max Takeoff Weight:32,000kg.
Max Landing Weight: 32,000kg.

Control Tips:-

Landing Speed: 80-100m/s
Takeoff Speed: 80m/s
Slider1 = Electro Optical Azimuth
Slider2 = Electro Optical Elevation
Slider3 = Electro Optical Zoom
AG1 = Engines
AG2 = Canopy
AG3 = Jettison External 4x Hardpoints
AG4 = Weapon selector
AG5 = Launcher
AG6 = Airspeed Holder
AG9 = Nav & Strobe
AG10 = Afterburner On/Off




Live Fire Test (AAM-40)


  • Created On: Android
  • Game Version: 0.9.923.0
  • Price: $12,013k
  • Number of Parts: 315
  • Dimensions: 5 m x 13 m x 19 m


  • Total Delta V: 0m/s
  • Total Thrust: 160kN
  • Engines: 10
  • Wet Mass: 29,007kg
  • Dry Mass: 16,082kg


Stage Engines Delta V Thrust Burn Mass
2 2 0m/s 0N 0s 28,703kg


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  • Profile image

    Tips for a great landing:

    Enter best landing speed of "90" in airspeed hold input, disable Afterburner for smoother engine power cycling, landing elevons will be automatically deployed and you are good to go.

    Pinned one year ago
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    @Sacredapple116 the older planes are bugged because of updates, just increase wingstrength from -1 to 10.
    Also the older missiles are bugged as well

    3 months ago
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    Why are these planes so fragile?
    All I did was take off and all of the control surfaces snapped off and somehow the wings were taking heat damage afterwards.
    Also the missile sensors aren't connected to the warhead and fall off immediately.
    Could I get some help?

    3 months ago
  • Profile image

    @KellyNyanbinary check my newest craft the canard acts exactly as the image.
    It was a matter of time and knowledge afterall.

    8 months ago
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    @KellyNyanbinary it certainly can, at least to the extent which shown in the image

    8 months ago
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    0 jgfwa

    @TritonAerospace thankyou,i downloaded it again. now it can run prefectly, I'm sorry to bother you

    one year ago
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    @jgfwa can you upload that exact copy you got? i will try and see what is wrong, could be brake is engaged though

    one year ago
  • Profile image
    0 jgfwa

    @TritonAerospace I didn't delete anything

    one year ago
  • Profile image

    @jgfwa don't delete the program

    +1 one year ago
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    0 jgfwa

    how can i make engines have thrust?it can't take off, the engines also don't work

    one year ago
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    @KellyNyanbinary hmm interesting information,
    So that is how they stabilize in real life?
    I haven't researched it well i just slapped direct inputs in and about the airspeed yeah it is super sensitive to miminimze error so proportional is high, i learnt all this and about pids in the last 2 months so it is a skill issue there really.
    Thanks for the insight

    one year ago
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    @KellyNyanbinary Although, to be fair, you can't make canards have the effect they do in real life in SR2 due to the aero model. See: image

    one year ago
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    I don't think the canards are working as how canards would in real life. The same goes for the flaps.

    The autothrottle is also way too sensitive.

    +1 one year ago
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    @MarvinAeroDynamics thanks, i will make it Automatic one day.
    Edit: EOT camera is automatic as of after uploading this craft i got it down i will upload it as equipment soon.

    one year ago
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    Thoughts on it are welcome

    one year ago


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