This program (hopefully) can get any rocket into a 100km*100km orbit around Droo. It is still very early in production so it might not work as planned.

For some reason it doesn't like certain rockets with the following:
- Very high or very low TWR
- Unusual staging
- Stages that finish during gravity turn phase
- Stages that finish during apoapsis burn phase
- Non-aerodynamic

To use:
- Download craft
- Click "edit program"
- Click "save program"

*Please let me know if something doesn’t work. This is mostly a test version to see what does and doesn’t work.

GENERAL INFO

  • Created On: iOS
  • Game Version: 0.8.402.0
  • Price: $37,189k
  • Number of Parts: 47
  • Dimensions: 47 m x 5 m x 5 m

PERFORMANCE

  • Total Delta V: 8.7km/s
  • Total Thrust: 9.5MN
  • Engines: 7
  • Wet Mass: 2.77E+5kg
  • Dry Mass: 40,838kg

STAGES

Stage Engines Delta V Thrust Burn Mass
1 5 2.1km/s 7.1MN 59s 2.77E+5kg
3 1 4.8km/s 2.3MN 2.0m 1.15E+5kg
6 1 1.8km/s 44kN 2.3m 4,782kg

11 Comments

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    1,962 Caleb001

    @LemonDemon Yeah this program is kind of outdated and I have not worked on it in almost a year. Maybe after I get my current rocket done I'll look into actually making this thing usable.

    3.4 years ago
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    did not reach the orbit 😞😞

    3.4 years ago
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    25.6k VosAerospace

    This is awesome. Nice Job!

    3.8 years ago
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    @Caleb001 sorry it took a while to get back to you. Say hi in the comments here. Tell them I sent you.

    3.9 years ago
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    1,962 Caleb001

    @Tweedle_Aerospace yeah why not. Sounds like fun

    3.9 years ago
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    @Caleb001

    3.9 years ago
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    Would you like to join the IAAR? It stands for the International Association of Automatic Rockets. This is a great rocket that qualifies. Please respond as soon as possible if you would like to join.

    3.9 years ago
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    1,962 Caleb001

    @Rizkyman I kinda got out of the game for a very long time but I just started playing it again yesterday and it’s safe to say I’m back

    4.0 years ago
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    22.7k Rizkyman

    No more upload?

    4.2 years ago
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    1,962 Caleb001

    @Kell At the moment the gravity turn is very inefficient and the same for every rocket, I plan on fixing this and adding a throttle regulator to keep the TWR below a certain amount. As for the boosters failing to detach, they must run out of fuel during the “raising Apoapsis” phase, because I do not yet have a separate script for staging to run 100% of the time. I plan on adding this in the next update. It would help tremendously to let me know which rocket was experiencing these problems.

    4.7 years ago
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    It can’t seem to detach boosters and get my rockets with 4.8 km/s of delta-v into orbit :(

    4.7 years ago

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