The G.S.E Utility Cyber Rover is a manned 6x6 rover that can be used on the surface of Earth, Luna, Brigo, Mars, along with other celestial bodies of a similar type.
The Rover is designed to offer a safe and comfortable ride for Droonauts while carrying out their scientific research/exploration of the rocky planet below their feet.
This upgrade version has made some changes to it's interior and exterior and has a handful of new features as well. See the changelog to see what's new.
•Slightly Lengthened Body
•Optimized Center of Weight
•Solar Window Shades
•3 extra seats (7 Total)
•3 Rear Interactive Panels
•2 Cyber Scout Rovers
•Rear Antenna Control Center
•More Exterior Details
•More Interior Details
•Two Speeds: 2WD/6WD (AWD)
•High Efficient Solar Bay
•2 Axis Positionable Antenna
𝗗𝗿𝘆 𝗪𝗲𝗶𝗴𝗵𝘁: 28,900kg
72 M/s | 161 MPH | 259 Km/h
74 M/s | 165 MPH | 266 Km/h
74+ M/s | 161+ MPH | 259+ Km/h
[𝗔𝗰𝘁𝗶𝗼𝗻 𝗚𝗿𝗼𝘂𝗽𝘀 / 𝗦𝗹𝗶𝗱𝗲𝗿𝘀]
6) High Beams
7) Tail Lights
8) Inside Lights
9) Left Door
10) Right Door
12) Solar Bay
- Rotate x-axis (Slider-2)
- Rotate y-axis (Slider-3)
15) Rear Panel Rotation
16) Solar Shades
Slider4 - Lower Scout Rovers
5) Tail Light
6) Soil Scanner
8) Tip Assist
9) Disconnectors (Click 2x)
•Use Slider4 to lower the scout rovers if needed
•Activate Stage 1 for Rover 1, and Stage 2 for Rover 2
•Once the Scout is positioned back underneath the Utility Rover, activate brakes and switch to Utility Rover
•Use Slider4 to reconnect Rover(s)
•To disconnect again, switch to Scout and double click AG 9
𝗔𝗻𝘁𝗲𝗻𝗻𝗮 𝗖𝗼𝗻𝘁𝗿𝗼𝗹 𝗖𝗲𝗻𝘁𝗲𝗿:
•Toggle main switch to activate Antenna
•Use first row to control positive X-axis rotation
•Use second row to control negative X-axis rotation
•Use third row to control positive Y-axis rotation
•Use fourth row to control negative Y-axis rotation
•Use "X=0" & "Y=0" to return rotation inputs to 0
•Recommended Physics Settings:
-Update Frequency: High-Ulta
-Rag Doll: High
•If using game version: 0.9.901.0+ then Drood inputs won't work as of currently.
•Dry Weight and Price will be different if using Beta.
•This craft has some simple vizzy programs that are effected by PartID.
•Antenna center switch inputs are controlled by Sliders through vizzy. Really made to be used in first person.
•If tipping occurs, change the water weights position and mass through XML if needed.
•Gyroscope power on the scouts is pretty high to deal with tipping over on Droo/Earth. (Edit through XML if needed)