Important information in notes!
The Juno Interplanetary Police Initiative (J.I.P.P.I) is a primary space law enforcement agency backed by the United Nations and international space law regime within the Juno system ran by a collective of officials and its officers that work to ensure peace and balance throughout the Juno system.
This modified version of AAST'S latest manned rover, built for J.I.P.P.I, provides a reliable and secure way to root out crime and transport up to six inmates from A to B in a speedy amount of time when needed.
[𝗔𝗰𝘁𝗶𝗼𝗻 𝗚𝗿𝗼𝘂𝗽𝘀 / 𝗦𝗹𝗶𝗱𝗲𝗿𝘀]
6) High Beams
7) Tail Lights
8) Inside Lights
9) Siren Lights
10) Left Door
11) Right Door
12) Cabin Door
13) Cell Door
15) Cargo Door
17) Solar Panels
18) Solar Shades
- Rotate x-axis (Slider-1)
- Rotate y-axis (Slider-2)
- Rotate z-axis (Slider-3)
Slider-1) Front Stilts
Slider-2) Rear Stilts
•Due to the change in tire versions and their property values corresponding with price/mass, tire versions aren't the current (version 3) Upgrading to version 3 requires the torque, gear ratios, and max RPM in the hidden properties to be increased in order for the craft to behave as intended but will increase the overall price and mass.
•Unfortunately keeping the tires at their current version will not fix the uncontrollable tire spin (may be fixed in future updates) Upgrading to version 3 will fix this problem.
•Currently if you try to EVA with a Drood the craft's vizzy program will stop working correctly after taking back control of the craft. If you start experiencing weird behavior in AG's and part inputs then that is the reason.
•Recommended Graphic Physics Settings:
-Update Frequency: High-Ulta
-Rag Doll: High
(Very High can be used depending on system specs and if near other light sources)
•Dry Weight and Price especially will be different if using 1.0+ or not. Beware if playing career mode.
•To EVA in and out of the rover select the "[IN]" and "[OUT]" chairs on the sides of the two chairs and EVA from there.
•This craft has some simple vizzy programs that are effected by PartID. Loading this craft as a sub assembly will require the tweaking of vizzy.
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@Uncloud Will see what I can do.