Prototype #2 and Final
Watch it jump here
Predecessor craft Here

*Please set Physics setting to HIGH for it to walk properly *

Now very practical and has Cargo you can Drop!
This one has it all yet sadly not the traction I had wished for after many test runs, but it does climb up to 15 degrees now when it decides to and I did end up with a pretty fun.. thing..

AG 1- Cargo Bay and Light
AG 2- Cargo Release (Medical Supplies)
AG 3- Walk (3m/s)
AG 4- Run (6m/s)
AG 5- Sprint (7m/s)
AG 6- Jump (60-120m/Use Parachutes)
AG 7- Lights
AG 8- Docking Port (Lays Flat)
AG 9- Solar Panels (110 hrs to Charge)
AG 10- Parachutes (Safe Fall Pose)

AS 1-4 Venom Lasers (why not)
AS 5-99 Dont Use (Fairings etc)

Works Best on Luna for speed/climbing
(Fastest,ClimbsBest,butRolls,badJumps)
Luna manual jumps work good due to gravity timing
{S1&S2@ -100% till laying flat, then both @ +100% as you slowmo on/off a sec}

Works Great on Droo for everything
(Fast,Climbs15dg,rareRolls,best Jumps)

Works OK on Cylero for emergencies
(SlowStarts,badClimbs,goodJumps)

Climbs Hills best Manually everywhere or switch between Run and Sprint every time it slows down

-Arms drop down with Parachutes to reduce injury. Remove Chutes and Pose as soon as you land or risk rolling upside down.

-Time the Parachute at the peak of the Jump.

-To flip from back to belly on (PC)
/use Run + Hold Roll + Hold S1 & S2 at minus 100%. Usually works.

-To flip from back to belly on (Mobile)
/use Docking Port to lay down +Hold Roll +toggle S1&S2 on/off at minus 100%. Im sure theres another way

-Batteries die around 10 hours in the dark, takes 110 hours to recharge.

-Jumps work best at x10-x15 Slow Mo
Its preset to Slow Mo a second for max Jump.

-Walk/Run/Sprint all work well with x4 Time Warp

-Docking Makes it Lay down to Reach a Ground Port.

Toggle Walking on/off for Sharp Turns.

Walking is also good for lining up cargo drops and pickups. It will pick up a tank or supplies in the field without needing to reattach it. Just hard to line up until you get used to it.
Open Cargo doors and click Docking Port to lay down on the cargo. Then close the cargo bay doors to grab it.

-Jumps are fun, Ill do 20 before a mission.
100m is pretty high, It could jump into a low flying ship.

Special Thanks to @NoIDontWanna for giving me the Idea to break up the legs into Active Groups by tweaking my original Vizzy Program! Gives so many more options!
Thanks to Everyone Interested!

GENERAL INFO

  • Successors 2 craft(s) +21 bonus
  • Created On: Windows
  • Game Version: 0.8.402.0
  • Price: $2,764k
  • Number of Parts: 174
  • Dimensions: 4 m x 7 m x 10 m

PERFORMANCE

  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 9,087kg
  • Dry Mass: 6,806kg

STAGES

Stage Engines Delta V Thrust Burn Mass

17 Comments

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  • Profile image
    10.3k SoulBlazer

    @Freeskyaerospace
    Ahh yes I see that

    one month ago
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    Reminds me of the robots in the matrix

    +1 one month ago
  • Profile image
    10.3k SoulBlazer

    Yes just need a grappling hook for this thing lol @Zyvx
    I can see the droid for sure@ AstronautPlanes
    Thanks a ton!

    1.2 years ago
  • Profile image
    22.0k Zyvx

    Awesome job, it's like what we need to take care of those pesky robot flies, robo spider. Really neat engineering you did here.

    +1 1.2 years ago
  • Profile image
    19.1k Rafaele

    @TestRunner It kind of reminded me like of a spy droid, or even of the Separatist Droids.

    1.2 years ago
  • Profile image
    10.3k SoulBlazer

    I did think about doing the “All Terrain Armored Transport” thing.
    Anyone do that yet? @AstronautPlanes

    1.2 years ago
  • Profile image
    10.3k SoulBlazer

    Lmao xD @AstronautPlanes

    1.2 years ago
  • Profile image
    19.1k Rafaele

    Damn, this thing just reminded me of the Star Wars Empire for some reason

    +1 1.2 years ago
  • Profile image
    10.3k SoulBlazer

    Thank you very much! This one took way more time trying to find a way to get more traction. Probably needs longer side legs @Bmcclory

    1.2 years ago
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    Mod bmcclory

    @TestRunner This new one is even better! Great job.

    +1 1.2 years ago
  • Profile image
    10.3k SoulBlazer

    The walking issue on Mobile was fixed by setting Physics to High.
    Thanks for the advice @Bmcclory

    1.2 years ago
  • Profile image
    10.3k SoulBlazer

    Are you on iPhone 7plus? If so did you do anything special to the graphics? @Rizkyman

    1.2 years ago
  • Profile image
    14.6k Rizkyman

    Works well on my phone

    +2 1.2 years ago
  • Profile image
    10.3k SoulBlazer

    Okay that is good to know its working on mobile @NoIDontWanna
    Thanks!

    1.2 years ago
  • Profile image
    5,708 Arstotzka

    Slav

    +1 1.2 years ago
  • Profile image
    5,708 Arstotzka

    @TestRunner your phone is an outlier. Mine works and my iPad does to.

    +1 1.2 years ago
  • Profile image
    10.3k SoulBlazer

    Changed legs, Three walking speeds and it still walks like garbage on my iPhone 7plus.
    Good on PC still
    (Edit: walks great on my cell. Just wasnt on HIGH Physics setting)

    1.2 years ago

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