Read all of this before using!
I don't recommend using a mobile device or a low-performance device for this craft with high graphics for long periods of time in build mode or just in a long time with it not yet launched in flight mode, as this craft can cause your game to crash in mobile and weak-performance devices.
Especially since this craft iss the craft in all of my crafts with the second to most part count (3881) so far, just after Ranger 2
Real Life Craft Info:
Ranger 1 was launched on the morning of August 23, 1961 on an Atlas Agena B (Atlas 111D and Agena 6001), which is the 2nd flight of the rocket, after MIDAS-3. Ranger 1 was designed to test technologies and systems that will be used for future missions to the moon and beyond, like later Rangers, the Mariners, etc. It was built with a hexagonal base with 2 Solar Panels, an omnidirectional antenna on top of a magnetometer on top of a cone structure, and a directional high gain antenna on the bottom of the base that can rotate up to 180°. It also brought scientific instruments on it as a secondary purpose to collect science in near-Earth space, using a magnetometer, a Lyman Alpha Telescope, some Electrostatic Analyzers, and more as if I say them here this is gonna be too long. It carried no course correction engine. The next spacecraft of the Rangers, Ranger 2, was identical to Ranger 1, sharing the same purposes, and both were part of the first block of Rangers. Ranger 1 was designed to be put in a high Earth orbit, but, a malfunction of the Agena B Bell 8081 would keep it stranded in Low Earth Orbit. The said engine successfully inserted it in a parking orbit (in fact it was the first spacecraft to do so) and it fired again to send it in a higher orbit, probably using a lunar flyby, but that only lasted a few seconds due to a faulty switch.
Due to this orbit, it spent a long time in the darkness, reemerging and spending attitude control gas with it trying to point to the sun, as it's powered by continuous solar power. After it ran out of attitude control gas and became unstable in attitude, it instead used battery power, and continued transmitting until it ran out. It wasn't a complete failure though, it still got to collect some science, from the Lyman Alpha Telescope, and the experiments that collected data on Cosmic Rays. 4 days later, in its 111th orbit, it reentered the atmosphere and burned up.
Activation Groups and Inputs:
Atlas-Agena:
AG1: Launch Support Bays
• Simply the clamshell bays on the skirt that close after liftoff for it to become more aerodynamic
AG2: Booster Engines
• Starts the booster engines and its exhaust duct (this action only works once and once you try to turn it on again it won't work even when on)
AG3: Launch Supports
• Executes a code to activate the stage that releases the rocket from the pad, and also lifts up the launch supports in the process
- Slider 1: Ground Launch Supports
- Slider 2: Service Arm and Umbilicals
- Slider 3: Piston (unattached to service arm) that pretends to retract the service arm, purely probably for aesthetics (preset by the vizzy code)
- Slider 4: Moves the Fairing Lacing in a certain way (preset by the Vizzy code)
AG4: Sustainer Engine
• Starts the sustainer engine (this action only works once and once you try to turn it on again it won't work even when on)
AG5: Jettison Half Stage
• Executes a code to separate the half stage from the Atlas and create a tumbling effect for it
AG7: Launch Sequence
• Executes the program that would take it to an orbit that's, with its capabilities, the closest to the real mission orbit. Follows launch sequence as close as it can to the real mission
AG8: Tower Lights (MOBILE PLAYERS, DON'T TOGGLE!)
• Turns on Tower Lights
• (Only reserved to be turned on by the higher performance devices, otherwise this is a lag machine when turned on so for phones and lower performance devices they are purely aesthetics)
AG10: RCS
• Enables Agena RCS
AG11: Bell 8081
• Enables the engine of the Agena, its gimbal, as well as its exhaust duct (this action only works twice and once you try to turn it on again after the 2nd ignition, it won't work even when on)
AG12: Ullage Motors Set 1
• Starts up the 1st pair of Ullage motors to give a bit of a push to the Agena to start the Bell 8081 engine for the first time
• Executes a code where after they ignite, the Bell 8081 will automatically ignite
(this action only works once and once you try to turn it on again it won't work even when on)
AG13: Ullage Motors Set 2
• Starts up the 2nd pair of Ullage motors to give a bit of a push to the Agena to restart the Bell 8081 engine
• Executes a code where it turns off AG11, then after they ignite, the Bell 8081 will automatically reignite, by turning on AG11 again, then after this, the engine will exhaust all starts it can do
(this action only works once and once you try to turn it on again it won't work even when on)
AG14: Open Fairing
• Opens the Fairing before jettisoning it fully. SHOULD be used in conjunction with stage 5 for this to work.
AG15: Dump Fuel
• Dumps the fuel instantly (when set to 100% throttle)
• Recommended after last Bell 8081 start, since all of the fuel isn't usable anymore
AG16: Dump Fuel Slow
• Dumps fuel at a slower rate than AG15
• Doesn't have a clear use right now, it's overshadowed by AG15, but on certain missions it will be vital for realism
AG17: cryogenic ice
• Extends "cryogenic ice" (aesthetics only) out to surround the Atlas LOX tanks, and while the launch is happening, gradually retracts the "cryogenic ice" based on the fuel level of the Atlas until Agena separation
Ranger Spacecraft:
AG1: High-Gain Antenna
• Operates the High Gain Antenna hinge.
Operated by Slider 1
AG2: Sun Shields
• Operates the Sun Shields (kinda aesthetic)
- Slider 1: Main Sun Shield
- Slider 2: Secondary Sun Shield
AG3: Lyman-Alpha Telescope
• Operates the Lyman-Alpha Telescope (kinda aesthetic)
- Slider 1: Moves it on its Vertical Axis
- Slider 2: Mkves it on its Horizonal Axis
AG4: Electrostatic Analyzer
• Extends the Electrostatic Analyzer that is on a boom
AG9: Solar Panels
• Extends the Solar Panels
AG10: RCS
• Activates Ranger RCS (Attitude Control System)
Beware: The whole Ranger Spacecraft HAS 3% fuel for RCS for better representation of the attitude control gas problem
(I'll put a drainage system for RCS for the next missions)
Pad:
AG3: Launch Supports
• Same as the one from Atlas Agena, but the pad chip controls the launch support arms, and it's controlled remotely
(Refer to Agena AGs)
AG6: Launch Clearing Arms
• It's basically that structure that can rotate until, bars from it hit the Atlas. It's probably a support for when the launch vehicle is being rotated to upright (I could make a mechanism like that but as of now it doesn't work right).
- Slider 1: Launch Clearing Arms
- Slider 2: Handrail Extend Part 1
- Slider 3: Handrail Extend Part 3
AG8: Tower Lights
Refer to Agena AGs
AG9: Elevator (the usage of the part that's probably the main elevator might be inaccurate but that's probably its usage due to limited info about it)
Operates the Elevator and Elevator Collector thingy
- Slider 1: Main Elevator (front has no part collisions since I'm too lazy to make a door for it)
- Slider 2: Retracts the Elevator Collector thingy to the furthest spot above the main elevator
- Slider 3: Long Extend of the Elevator Collector thingy to just above the Elevator
Usage guide:
(Ground to Penultimate floor)
1. Slider 2 = 100%
2. Wait until Slider 2 is fully extended
3. Slider 3 = 100%
4.
Slider 1 = 100%
Slider 3 = 0%
(same time)
(Penultimate floor to Ground)
1.
Slider 1 = 0%
Slider 3 = 100%
(Same time)
2. Wait until Elevator is fully grounded
3. Slider 3 = 0%
4. Wait until Slider 3 is fully retracted
5. Slider 2 = 0%
AG16: Platform Extenders
Extends Service Platforms for ground crew operating on the Service Arm
- Slider 1: Platforms on the Top Floor
- Slider 2: Platform on the Penultimate Floor
- Slider 3: Platform on the 3rd to Top Floor
- Slider 4: Handrails Extend Part 2
Usage Guide for AGs 6 and 16 (Tower AGs):
- Enable AG16
- Increase Sliders 1-3 to 100%
- Disable AG16, Enable AG6
- Decrease Sliders 1 and 3 (Slider 1 can stay on 100% if rocket hasn't launched yet) to 0%
- Disable AG6, Enable AG16, Increase all sliders to 100%
- Disable AG16, Enable AG6, Decrease Slider 1 to 0% if Rocket has lifted off
Notes:
If you want to launch it your own way, you can do it manually.
The Sustainer Engine, and the Booster Engines only ignite once to better match the real thing. The Bell 8081 only ignites twice for the same reason.
The small difference of radius between the bottom of the Agena interstage and the top of the Atlas's LOX tank is intentional.
The "cryogenic ice" on the Atlas actually works and is based on its fuel level. Basically like actual rocket cryogenic ice
Photos may not show the current version of this craft, which is the version in this post
Some things may not be right, like stats, even positions of structures, because these may be impossible to recreate without changing another factor, or altering things to be worse.
Creator Notes:
Finally, I'm back after 6 months again! This took a LONG TIME to make, like 6 months, because of laziness. Again. And also being busy at the same time too. This is also so far, the craft in all of my crafts that has THE MOST PART COUNT so far, which is 3881, so the warning is VERY clear. This part count came mostly from the tower, and also the Ranger Spacecraft itself.
Also, the Tower Arm is made possible by Boco Metrovick Type 2 Diesel in the Juno New Origins discord server. Big thanks to him for teaching me how to make a twist a structure on its longitudinal axis then bend it.
The cryogenic ice aesthetics is made possible by a tutorial from a channel in YouTube named furries in outer space. Big Thanks to him!
Also this craft is also in a 1:1 scale now! Made possible by SR2 Toolkit, and also throttle override adjustments in Edit Hidden Properties.
Also Don't blame me for the small engine on this craft, that's literally what the image references for Ranger 1's Agena showed!
(Look just below the agena)
Enjoy the Craft!
Ranger 2: https://www.simplerockets.com/c/01jWqo/Ranger-2
Mission Video: The Rangers Part 1: Rangers 1-2 | Purely Stock Replicas | Ced and Ross Space Agency
Made by a Filipino
PS: If you're looking at the basis of the Observer spacecraft in career mode, you fond the right spacecraft program, but THE WRONG BLOCK!
PS 2: I just learned I got a few details WRONG on Block 1 of Ranger Spacecraft. I promise that next time I'll get it right for real, and be more precise in looking for and replicating details.
GENERAL INFO
- Created On: Android
- Game Version: 1.3.204.1
- Price: $762,086k
- Number of Parts: 3881
- Dimensions: 35 m x 15 m x 23 m
PERFORMANCE
- Total Delta V: 14.3km/s
- Total Thrust: 9.1MN
- Engines: 16
- Wet Mass: 2.04E+6kg
- Dry Mass: 1.16E+6kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 6 | 1.1km/s | 8.9MN | 3.1m | 2.04E+6kg |
7 | 0 | 0m/s | 0N | 0s | 27,014kg |
8 | 2 | 1m/s | 21kN | 2s | 27,014kg |
9 | 2 | 13.2km/s | 187kN | 4.0m | 27,014kg |
10 | 2 | 1m/s | 21kN | 2s | 27,014kg |
15 Comments
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I tested it and with lowest graphics it worked amazingly great job!
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5,827 CedandRossSpaceAgency
@edgasetheprotogen resilience and lots of attention to detail
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0 dude133
@CedandRossSpaceAgency ok good and btw good job for holding up throughout the lag btw, heres your medal! 🥇
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5,827 CedandRossSpaceAgency
@dude133 I built this in a mobile that lags when using this craft......
also don't make fun of someone for their devices
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0 dude133
@Aplay0820 damn my ipad is playing this 60 and 30 on my other, older 5’th gen and ur pc is worse nah even im surprised
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5,827 CedandRossSpaceAgency
@Aplay0820 That's why I warned you.
Although I may (yes, it's uncertain), make a no tower version in the near future, as the lag drops A LOT when the Atlas rocket goes over the physics distance between the rocket and the tower.
Thanks for using the craft though!
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225 Aplay0820
Bro cooked with this one 🔥, my PC turned into a stovetop. Just like how the godfathers intended.
On my phone and PC it works buttery smooth the details are amazing and really looking forward for the next one!