A fairly accurate auto orbit program that can carry a max of 70,000 kg to a 100km orbit, or 45,000 kg to a 300km orbit, and get within 20km of your target orbit(the higher the orbit, the less accurate it will be). You can change the target orbit and heading in by going to the program. There will be a few scripts with comments on them, telling you what each variable will change.
Thanks To @SmurfResearchX for helping me figure out this code.
If the rocket just stops and goes into 10x time warp after doing the first bit of circulization then enters the atmosphere again, then you need to make either the CirculizationBurnTime variable higher or the FinalBurnThrottle variable higher.
This is my first vizzy orbit program, so sorry if you have problems.
- Predecessor: JSO Auto Orbit Heavy
- Created On: iOS
- Game Version: 0.9.404.0
- Price: $39,070k
- Number of Parts: 147
- Dimensions: 49 m x 29 m x 14 m
- Total Delta V: 5.2km/s
- Total Thrust: 13.9MN
- Engines: 41
- Wet Mass: 1.84E+6kg
- Dry Mass: 99,537kg