The Kulak-Class (TACR-20) missile destroyer, developed in the 1980s, represents the zenith of Cold War-era naval warfare engineering. Conceived as a versatile and formidable asset to the fleet, the Kulak-Class was designed to dominate multiple domains—surface, subsurface, and aerial—while providing robust electronic warfare (EW) capabilities. Its development was driven by the geopolitical tensions of the era, particularly the need to counter increasingly sophisticated submarine threats and long-range missile platforms of adversary fleets.
Controls
AG1 - Power engines
Pitch - steer the vessel
Sliders 1 and 2 - Control the weapons (they do not fire)
Additional Notes
I recommend using high-frequency update physics and disable the waves for the best experience
GENERAL INFO
- Predecessor: Backup
- Created On: Windows
- Game Version: 1.3.116.0
- Price: $119,615k
- Number of Parts: 739
- Dimensions: 47 m x 16 m x 162 m
PERFORMANCE
- Total Delta V: 7m/s
- Total Thrust: 1.7MN
- Engines: 5
- Wet Mass: 1.1E+6kg
- Dry Mass: 1.1E+6kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 4 | 7m/s | 1.7MN | 4s | 1.1E+6kg |
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