Auto Credit Based on kittman's Slomo

I use Kell Aerospace's KAL auto-orbit vizzy program quite a bit. I also use fast forward quite a bit. One downside to this is missing the staging, which on some craft can be pretty damn cool. So I tweaked the code just a tiny little bit so that when staging occurs, the time mode will go into slow motion for 2 seconds. That's it, otherwise it's the normal KAL code.

I thought maybe others might be interested in this slo-mo staging so I'm posting the modified code in this here chip thingy.

If just one person finds this helpful, the effort will have totally been worth it. 🤪


  • Predecessor: Slomo
  • Created On: Mac
  • Game Version: 0.9.616.1
  • Price: $131k
  • Number of Parts: 12
  • Dimensions: 5 m x 2 m x 3 m


  • Total Delta V: 0m/s
  • Total Thrust: 0N
  • Engines: 0
  • Wet Mass: 4,047kg
  • Dry Mass: 946kg


Stage Engines Delta V Thrust Burn Mass


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