With the addition of the reusable first stage on the Payload Rocket V4, there have been troubles with craft switching on the first stage. This now has been fixed with a new craft-switching program derived from the Beta-4 rocket from iSpace.
The Rockets booster engines have also now been replaced with Pixie engines derived from the W4RP hopper program designed to be reused. and for the first time on my payload rockets, The upper stage has been changed now having a Pixie vacuum engine instead of a Mage vacuum engine. This means that the cost has also been lowered
AG-1 to launch.
Max Payload to LDO: 4500kg
GENERAL INFO
- Predecessor: Payload Rocket V4
- Successors 1 craft(s)
- Created On: iOS
- Game Version: 0.9.923.0
- Price: $8,890k
- Number of Parts: 39
- Dimensions: 23 m x 6 m x 6 m
PERFORMANCE
- Total Delta V: 5.3km/s
- Total Thrust: 3.1MN
- Engines: 8
- Wet Mass: 1.17E+5kg
- Dry Mass: 15,223kg
STAGES
Stage | Engines | Delta V | Thrust | Burn | Mass |
---|---|---|---|---|---|
1 | 7 | 3.8km/s | 3.0MN | 76s | 1.17E+5kg |
4 | 1 | 1.5km/s | 144kN | 1.7m | 12,690kg |
3 Comments
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2,877 W4RP
@Bayourex there is a block in Vizzy Instructions that says 'set part # activated to #' and if you click the activated there should be an option that says explode. Then you can pick the part number and explosion power
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3,369 Bayourex
Hey can you help me I'm new the the vizy how do I can I cause something to blow up using vizy in a script I need it for a autoloader
Ok