DESCRIPTION

update 1.1

fixed missiles so that they point in the direction of thrust

Basically adds weapons to the game, what else do you expect?!

Ok, so I released this at 4am, time to write an actual description...

An epic video made by @IntegratedSpaceSystems on this mod!

Missiles

These are the best weapons in the pack in my opinion. They have explosions, guided capability, and variable burn times. The properties of the missiles are fully customisable so you can get something which works for you. To use them you can use activation groups to start the missiles or you can click on them and then the power button.

Missiles go brrrrrr
missiles hit moving targets too!

The gun

The gun allows you to shoot projectiles are scary quick speeds at your targets. By default, it will be shot using F and the gun being activated (remember the power button). To make it as simple as possible the gun is activated by default so if you want staging you will have to inactivate them or something. The guns also have properties with -1 as the value, -1 means infinity or just off depending on the property. (there is also a XML only parameter called recoil that you can change from -1 and you guessed it, its the recoil override for the gun)

lasers

Lasers are pretty cool, you have to have a battery connected to them through the craft (think fuel tanks and engines) to work and they are very good at damaging things.

Bombs

These are like missiles but worse so I don't really use them.

Special thanks to:

@pedro16797
@MarioG
@WNP78
and all the other people who helped make this a thing!

(this isn't the end I still have way more to add)
p.s pls can you up the limit to 40MB :)

GENERAL INFO

  • Mod Version: 1.1
  • Required Juno: New Origins Version: Latest
  • Published: 8/4/2020
  • Downloads: 29856

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Comments

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  • Profile image

    @AK5Z Ok!

    3 days ago
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    4,997 AK5Z

    @WayneInfinity0526 torpedos are basically misiles that go underwater

    3 days ago
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    @AK5Z oh!

    3 days ago
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    4,997 AK5Z

    @WayneInfinity0526 torpedos are basically misiles

    3 days ago
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    I need more weapons
    ex:+Artillery Cannon,Torpedo

    3 days ago
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    actualy i want weapons in simple rockets.

    +1 3 months ago
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    1,751 Majakalona

    Want plane weapons? play simpleplanes, Want Space Weapons? use this mod.

    +1 4 months ago
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    laser dont working, please help

    4 months ago
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    wtf i tought is have compatilibity.

    4 months ago
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    @Starship20 @valenty It Was Not Compatible For Android Anymore

    +1 4 months ago
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    deadass mobile players trying to put a jet engine on a p51 mustang

    +2 6 months ago
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    Make mobile version

    +1 7 months ago
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    Plz make mobile version!!! :)

    +10 8 months ago
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    2,048 DreaPods

    @14ROVI Unfortunately, I was unable to get it to work even through the activation group if I do not control the craft

    8 months ago
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    5,151 14ROVI

    @DreaPods I can't remember how I coded them. But if they are activatable by AG groups then they work on any craft.

    8 months ago
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    2,048 DreaPods

    Cannons only work on player-controlled craft?

    +1 8 months ago
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    @14ROVI well that sucks

    9 months ago
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    5,151 14ROVI

    @kitkatof @HorizonAeronautics android and ios don't support mods and never have done 💀

    +4 9 months ago
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    And iOS

    9 months ago
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    Could you make this for Android?

    9 months ago
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    How To Add Photos To Description Because SP Formatting Rules Don't Work:)
    ![Alt Text](Link)

    10 months ago
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    @Yahaya tell Apple to change their policies then

    +3 one year ago
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    nice

    +1 one year ago
  • Profile image
    4,943 FelixFan1

    @Fona2
    indeed and I’ve already planned my weapons for that

    1.2 years ago
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    if simple rockets ever gets muitiplayer, expect another arms race

    +1 1.2 years ago
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