DESCRIPTION

New Update Notes:

Update 1.4 Mono Propellant Motor Update

Laid the groundwork for a new engine type, Mono prop motors. There is two nozzles as of now, a normal bell nozzle and an angled one, as well as 5 new fuels, Hydrazine, MMH, H2O2 100%, 90%, and 75%.
I've also reworked the electrical consumption of the electric and Vasimr engines since they consumed way to much electricity.

Update 1.3 Electricity Update

This update adds electricity consumption to The Electric and Vasimr engines, and adds electrical production to all engine power cycles with a preburner & turbopump.

Update 1.2 Futuristic Update

Includes New Models and nozzles for Liquid and Solid core NTRS and for pulsed aswell as a new category for them 'Nuclear Advanced'. it also includes the new Vasimr Engine with new Fuels H2, N2, and He. (problems with the electrical comsuption modifier have delayed its progress). This update also adds throttle limits to all engines and removes RP-1 fuels from Full flow

Stock Engine Overhaul is a Stock version of realistic engine Overhaul, this version has stock engine efficiencies for use in the stock system.

Warning: SEO and REO are not compatible if enabled at the same time! make sure you have REO disabled before enabling Stock engine overhaul. REO engines can be opened with SEO, the efficiencies will change as a result.
REO link can be found here
- List of All New Propellants:

Oxidizer: Lqd Oxygen, NTO, N2O, RFNA, H2O2 95% / 75%
Fuels: RP1, Lqd Hydrogen, Lqd Methane, UDMH, UH25, Aerozine-50, Hydrazine, Ammonia, MMH, Methanol, Ethanol 75% / 95%, Tonka-250
Solid: PBAN, HTPB, APCP, CTPB
Hybrid fuels: HTPB/LOX, HTPB/NTO, HTPB/N20, HTPB/H202(95%), HTPB/H202(85%)
NTR fuels: LH2, H2O, Ammonia, Lqd Oxygen
Mono: H2O2(100%)
Vasimr: H2, N2, He

-List of All New Power Cycles:
  • Expander, Dual expander, Combustion Tap Off, Open Expander, dual open expander, Fuel Rich staged, Oxygen Rich Staged
  • New NTRs solid, gas, and liquid cores, aswell as pulsed NTRs
  • New engine type Vasimr
-All New Nozzles:
  • New replacements for Bravo, Omega, and Alpha
  • redstone nozzle modeled after the A-7
  • Nuclear Regenerative Nozzle
  • Extended Nuclear Nozzle
  • Omega B modeled after F-1B
  • AJ-10 (modeled after the LMDE)
  • Proton A (based on RD-253)
  • NK-33
  • J-2
  • RL-10
  • H-1

Mod made by the Complex rockets team

SEO Is maintained by me as apposed to REO which is worked on by the team then is ported to stock by me for your enjoyment

GENERAL INFO

  • Mod Version: 1.4
  • Required SR2 Version: 0.9.0
  • Published: 8/10/2019
  • Downloads: 3544

DOWNLOADS

TAGS


Comments

  • Log in to leave a comment
  • Profile image

    @jxspitzxj there seems to be a bug that with engine types that produce electricity you need some sort of battery to get it to work

    Pinned one month ago
  • Profile image

    read the comments there is no and never will be any possiblity for mobile mods

    Pinned 7 months ago
  • Profile image
    7,154 fyyrree

    @zloylopata it will come out on mobile if you just ask more:)

    16 days ago
  • Profile image

    I'd love to see on the phone. All the same, most of the audience plays on the phones.

    17 days ago
  • Profile image

    @MarioG welp that's devicecisim wait wtf am I talking about

    one month ago
  • Profile image

    Why cant I ignite some of these engines with a command chip? The only one that works with the command chip for me is the Combustion Tap Off. Help!

    one month ago
  • Profile image

    Y nO mObIlE?!1!!!1!

    2 months ago
  • Profile image
    15.4k Nico420

    when mobile?

    +2 2 months ago
  • Profile image

    @Redkill1252 no it wont the TOS forbids it

    2 months ago
  • Profile image

    I think a new update will support mobile moddding

    +2 2 months ago
  • Profile image

    @MarioG speaking about the VASIMR, can you add the option to run it in warp mode?

    3 months ago
  • Profile image

    @Die4Fun thanks for letting me know ill have to change that in the next version :p no one uses the vasimr in beta testing

    3 months ago
  • Profile image

    Awesome mod! I only have one question. How do you get enough electricity to power the Vasimr? The game says I need 160 MW lol. I would need a nuclear reactor for that, solar panels wont cut it.

    3 months ago
  • Profile image

    @HopeMaris thats why i have gas and liquid core NTRs and vasimir engines

    +2 3 months ago
  • Profile image

    @MarioG Can we have some futuristic engines, like the Daedalus or a Torchdrive? it would be easier to play the Simplegalaxy mod with high Isp engines

    +1 3 months ago
  • Profile image

    @Redkill1252 TOS of the platforms

    3 months ago
  • Profile image

    Simplegalaxy works on mobile why this cant

    3 months ago
  • Profile image
    7,154 fyyrree

    plz make for mobile, i beg

    +2 3 months ago
  • Profile image
    15.4k Nico420

    Mobile please

    +1 3 months ago
  • Profile image

    @VLADUTZ39 Mobile does not have mod support and likely never will.

    4 months ago
  • Profile image

    On mobile edition?

    +4 4 months ago
  • Profile image

    @NoIDontWanna into the the stock game? For sure no

    5 months ago
  • Profile image

    Do you think them devs plan on integrating this mod?

    5 months ago
  • Profile image

    @MarioG one problem with that: the XML itself can be modded but the game engine and physics cannot. So planets and other bodies can be modified on mobile if the game can provide those xml files to a files app, but policies aside this could be part of that group; if engines can be modified on tinker panel that makes them XML modifiable.

    5 months ago
  • Profile image
    7,154 fyyrree

    @SupremeSpastic69
    .
    .

    [intense breathing]
    .
    .
    .
    No, he can not

    +1 7 months ago
  • Log in to see more comments

34 Upvotes

Log in in to upvote this post.