DESCRIPTION

New Update Notes:

Update 1.6 Mono Propellant Motor Update

Laid the groundwork for a new engine type, Mono prop motors. There is two nozzles as of now, a normal bell nozzle and an angled one, as well as 5 new fuels, Hydrazine, MMH, H2O2 100%, 90%, and 75%.
I've also reworked the electrical consumption of the electric and Vasimr engines since they consumed way to much electricity.

Update 1.5 Electricity Update

This update adds electricity consumption to The Electric and Vasimr engines, and adds electrical production to all engine power cycles with a preburner & turbopump.

Update 1.4 Futuristic Update

Includes New Models and nozzles for Liquid and Solid core NTRS and for pulsed aswell as a new category for them 'Nuclear Advanced'. it also includes the new Vasimr Engine with new Fuels H2, N2, and He. (problems with the electrical comsuption modifier have delayed its progress). This update also adds throttle limits to all engines and removes RP-1 fuels from Full flow

This Mod aims to restructure engines to be more realistic and be suitable for Real Solar System. This includes adding more fuels and engine types aswell as denerfing engine performance (For those interested in RSS click here

The data for this mod was from a data propellant mixture chart, a link for it can be found here

- A version with nerfed performance for the Stock system can be found here

- List of All New Propellants:

Oxidizer: Lqd Oxygen, NTO, N2O, RFNA, H2O2 95% / 85%
Fuels: RP1, Lqd Hydrogen, Lqd Methane, UDMH, UH25, Aerozine-50, Hydrazine, Ammonia, MMH, Methanol, Ethanol 75% / 95%, Tonka-250
Solid: PBAN, HTPB, APCP, CTPB
Hybrid fuels: HTPB/LOX, HTPB/NTO, HTPB/N20, HTPB/H202(95%), HTPB/H202(85%)
NTR fuels: LH2, H2O, Ammonia, Lqd Oxygen
Mono: H2O2(100%)
Vasimr: H2, N2, He

-List of All New Power Cycles:
  • Expander, Dual expander, Combustion Tap Off, Open Expander, dual open expander, Fuel Rich staged, Oxygen Rich Staged
  • New NTRs solid, gas, and liquid cores, aswell as pulsed NTRs
  • New engine type Vasimr
-All New Nozzles:
  • New replacements for Bravo, Omega, and Alpha
  • redstone nozzle modeled after the A-7
  • Nuclear Regenerative Nozzle
  • Extended Nuclear Nozzle
  • Omega B modeled after F-1B
  • AJ-10 (modeled after the LMDE)
  • Proton A (based on RD-253)
  • NK-33
  • J-2
  • RL-10
  • H-1

Mod made by and worked on by the Complex rockets team

GENERAL INFO

  • Mod Version: Full Release 1.6
  • Required SR2 Version: 0.9.0
  • Published: 7/20/2019
  • Downloads: 10055

DOWNLOADS

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Comments

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  • Profile image
    41.5k MarioG

    there seems to be a bug that with engine types that produce electricity you need some sort of battery to get it to work

    Pinned 11 months ago
  • Profile image
    41.5k MarioG

    Android and IOS do not support mods

    Pinned 1.3 years ago
  • Profile image

    @ForkMan I had the same problem before

    19 days ago
  • Profile image
    6,255 Vedhaspace

    huh the policies are not supporting the mods 😭

    one month ago
  • Profile image

    Am I missing something obvious? Even when my engine and fuel tank match up, it says there's no fuel left on the bottom of the screen even when the tank is full.

    Edit: I am a big dumb dumb. I put a battery on it and it works now. My bad.

    +1 one month ago
  • Profile image
    3,160 SomeRando

    compooter fan go brrrrrrrrrrrrrrrrr

    one month ago
  • Profile image

    @FSGamer can't really enable mods so much as you edit the xml files

    one month ago
  • Profile image

    You can’t @FSGamer

    one month ago
  • Profile image
    90 FSGamer

    @brianc31525 but how to enable mods using XML editing

    one month ago
  • Profile image

    No android doesn't support mods. Thats why u edit the .xml files directly.

    I use XML Viewer and Editor from Play Store.

    one month ago
  • Profile image

    Google and Apple’s policies @FSGamer

    one month ago
  • Profile image
    90 FSGamer

    Why mods are not available for mobile

    one month ago
  • Profile image
    41.5k MarioG

    @Garanam i cant fix the bug without removing any turbopump engine's ability to generate electricity, its an incredibly easy fix anyways just but a battery anywhere on the craft.

    2 months ago
  • Profile image
    105 Ospreynam

    Hey bro, can you update the mod? like a fixing the bug, and add some nozzle types?

    +1 2 months ago
  • Profile image

    @CesarCastroG No, as stated on the pinned message

    +4 4 months ago
  • Profile image

    Could you get this mod out for mobile devices?

    4 months ago
  • Profile image

    ok

    4 months ago
  • Profile image
    41.5k MarioG

    @Aerodyne its got some bugs but is still mostly functional

    +1 4 months ago
  • Profile image

    is this mod outdated or is it up with the current game version? I can't tell

    4 months ago
  • Profile image
    41.5k MarioG

    @TankeryAerospace you have your answer right there then your engines don't have the correct fuel or access to it

    5 months ago
  • Profile image
    41.5k MarioG

    @Beits download it go to your simple rockets folder in AppData\LocalLow\Jundroo\SimpleRockets 2\Mods then go to the menu in game, and activate the mod

    6 months ago
  • Profile image
    0 Beits

    I'm sorry, but how could I download it on PC ? (if u have the steps i would appreciate it) :)

    +1 6 months ago
  • Profile image
    5,825 Probreyene

    @MarioG pls add a vacuum variant of the merlin nozzle plsplsplplspslslsslsplspss

    7 months ago
  • Profile image
    5,825 Probreyene

    @Antonymoran1603 your problem could be the thrust. I xmled my chamber pressure above the limit to reach the thrust of an real engine. Chamber pressure only affect the thrust and isp (or the mass flow per kn parameter) it wont affect anything else because its just a structure issue for the real engines.

    7 months ago
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    135 stuwart

    Why my landing script is not accyrate with the mod?

    8 months ago
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