@HellFireKoder That's fantastic news, both that there's gonna be more official documentation, and especially that poking around with ILSpy is okay; the latter will definitely be helpful in figuring things out until official docs/example code come along!
@AnotherFireFox that's a fair point, however it would make for a poor tutorial if I didn't know how to make a mod beforehand :P
You can add code/functionality by making a script like you normally would in Unity, and adding said script to an object you include in the mod.
We do plan to get out more information.
is that the same game? also there is literally no need for this mod, just take the code from the lunar surface vehicle
Wow I can't believe how different this game looked 5 years ago lol
@ItaJuno bro it was posted 1.6 years ago XD
@he69 i think not gonna be android
android version pls ;(
@spacexceo2026 LOL its real ive got it
@spacexceo2026 At least for me
@spacexceo2026 It does work
what a scam u just sniping tool it and posted like its real
@Jgarrage You don't know how to properly install the mod. You probably don't even know what a scam is
@Jgarrage he’s a developer
How is it a scam?
I can't have the mod when I try to download it it doesn't show up so this is a scam
@CliffracerX
English please
Sweet!
@Foxman21
I think Apple doesn’t permit modding of iOS apps. I think android can have mods, though.
Hey, since Android is out now, you think it would be compatible?
@Mrmaraunet ha, no, I just put it up today... and I accidentally gave the wrong link... fixed now, sorry about that!
was it always there ? if yes I feel a bit stupid and why is it called SimplePlanes-Adjustable-Gravity the files look like a sp mod
@Mrmaraunet Yes.
can we have the source code to study?
@Tully2001 You're the guy who would use RL-10A4 for a booster engine. You can do that. I would spare it until I reach orbit.
This is cool! I have been looking through the scripts and am currently attempting to make some custom engines!
@HellFireKoder That's fantastic news, both that there's gonna be more official documentation, and especially that poking around with ILSpy is okay; the latter will definitely be helpful in figuring things out until official docs/example code come along!
@CliffracerX you're free to poke around in SimpleRockets2.dll and ModApi.dll, with something like ILSpy or dotpeek :)
@AnotherFireFox that's a fair point, however it would make for a poor tutorial if I didn't know how to make a mod beforehand :P
You can add code/functionality by making a script like you normally would in Unity, and adding said script to an object you include in the mod.
We do plan to get out more information.