LensEffects adds a few simple cinematic post-processing shaders for camera parts.
As of now the mod offers a vignette and lens dirt as well as chromatic aberration, the effect strength can be controlled via settings.
-Lens dirt intensity now scales based on radiation, which means it disappears at night and fades out and in depending on the distance to the sun. The intensity is limited to 2, so it doesn't keep scaling to unreasonably high values as the player gets closer and closer to the sun.
-Added a second vignette type that's supposed to resemble an engineering cam. You can switch vignettes in the settings.
-Lens dirt now supports occlusion, causing the intensity to go down when the sun is covered by a structure, terrain or craft.
-Switched the lens dirt effect to use the built-in effect provided by the game's Beautify plugin. This allows all bright objects to reveal lens dirt, including engine plumes, reflective surfaces under sunlight as well as parts painted in emissive colours.
-Added a toggle setting that enables all effects outside of cameras, allowing them to be used in all view modes except cameras with night vision.
-Added lens distortion
-Added chromatic aberration
-Removed unnecessary log messages
-Fixed a bug that would cause the lens dirt texture to reset to the game's default texture upon opening the map screen
-Ensured that the post processing effect script is added last. This currently shouldn't make any difference, but it should avoid issues when future post processing mods become a thing
-Added settings to the flight info panel for easy access
-Changed chromatic aberration so that it no longer requires lens distortion
!! Camera parts need to be named "Camera" to display the effect. You can enable the effect on all viewmodes in the settings!!
The mod hasn't been tested on wide screens and resolutions higher than 1080p. There might be issues on those, let me know if you encounter any.
Potential future additions:
-Depth of field sliders in the flight inspector panel
-Improvements to chromatic aberration (smoothness, separating it out from lens distortion so both effects can be used independently)
-Dynamic soot based on camera heat
-Dynamic condensation based on flight conditions
-Dynamic camera shaking based on flight conditions
-Camera over- / underexposure
- Mod Version: 1.5
- Required Juno: New Origins Version: 1.1
- Published: 2/20/2023
- Downloads: 732