Hi there! Right now, I’m designing a SSTO Spaceplane, and I’ve been running into a well-known problem: when I enable physics time warp, my (normally) perfectly stable craft starts to heavily oscillate (because of flappy wings). Why does this happen, and how should I go about fixing it?
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Sometimes, I just disable the time warp, and if I really need to, enable slow motion (which I use for critical moments in races)
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708 AngryScientist
Having your autopilot set for perfection is the only way I've found to dampen the oscillator glitch when clocking too fast with FF. Your Proportional is most important, but the range will need to be on, but super low. as low as you can.
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It’s not a surefire solution, but you can use Vizzy to dynamically change the PID values depending on the timewarp. Message me if you’re interested in exploring this solution further.