We just released a new beta on Steam and Google Play. We don't plan to run a beta on iOS and will just release it when it is approved so long as there are no major issues:

Here are the changes:

  • Updated the stock Juno System to version 2.2, with a redesign of Brigo, the first Droo moon
  • You can now target your craft's parent planets, although no encounter prediction will be shown (since that doesn't make sense).
  • There is now a maximum number of encounters created in Map View to prevent massive numbers of orbit lines from being created in certain circumstances
  • Target boxes in map-view will no-longer fade out as the distance from the camera passes a certain point.
  • Disabled shadows in the designer and added quality setting to re-enable them if they are important to you.
  • Launch locations are now added at the camera focus point (if there is one), otherwise it's placed at the player's camera position.
  • Structures now cast shadows in Planet Studio.
  • Allow rotating camera view with any mouse button when there is no camera target.

  • Fixed a bug where a camera part would never become visible again after selected in flight.

  • When a docking port is detached, it should no-longer impart a torque which could spin the resultant crafts.
  • When a docking port is de-activated, any in-progress docking will be aborted.
  • When multiple docking ports are "fighting" for connections, one port will win instead of being in an infinite tug-of-war.
  • Fixed a bug where a structure would not be placed at the correct focus point in Planet Studio when the planet was rotated.

  • Fixes to raised launchpad and Hangar 5 UVs

  • Added new loading screens and updated logo.
  • Changed Droo stock image.
  • Changed ordering of items in Add Structure dialog to be alphabetical and changed names on certain parts.
  • Changed taxi way and road geometry to be symmetrical.
  • Made fuel tank pipe fitting match other pipe geometry.

16 Comments

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    3,213 tsampoy

    If I download this beta, will all the crafts in brigo get destroyed?

    3 months ago
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    @zzazza only with a keyboard

    3 months ago
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    90 FSGamer

    Please add an update including a update that can take control two or more crafts

    +3 3 months ago
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    2,355 zzazza

    @Tweedle_Aerospace Yes, you can. Check the instruction here.

    3 months ago
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    @zzazza not when designing a planet. That is only in systems.

    3 months ago
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    @AndrewGarrison Sorry to disturb sir but please change the photos in playstore

    3 months ago
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    Fixed a bug where a camera part would never become visible again after selected in flight.

    I was going to send the bug but now it's fixed

    3 months ago
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    14.8k Rizkyman

    Thank you for placing my craft on Loading Screen
    😍😍😍🚀🚀🚀

    +8 3 months ago
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    2,355 zzazza

    @Tweedle_Aerospace You do know you can rotate the planet and the position of the sun in planet studio, right?

    3 months ago
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    @Chtite451SR2 I really didn't know that's how the encounter thing works. I always just brute forced it( I play with the burn node until it shows me the little explosion thing that means I'm gonna crash into the object and then adjust things as I get closer to my target)

    +1 3 months ago
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    19.5k Rafaele

    Smol updates before the big boy career mode :)

    +2 3 months ago
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    8,484 Chtite451SR2

    @BagelPlane me personally, I use a method that uses a lot of fuel...
    But the best thing would prob be something like a Hohmann transfer, Or something like that, also, when you target a planet, if its close for an approach it shows a rocket and planet, that shows where the craft and planet will be at a certain time, if you can, get it to move togather until it's green, which means you have an encounter
    Hope I helped ;)

    3 months ago
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    8,484 Chtite451SR2

    I wonder what new brigo looks like... if it still looks like the death star...
    I'll look at this soon

    3 months ago
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    Cool! Now someone want to lemme in on the secret of how to get a planet encounter?

    3 months ago
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    I liked save location the way it was though

    3 months ago
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    We do need time warp in Planet Studio. That is the greatest thing I think could be done for planet studio

    3 months ago

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