so... ik you can use planet brush on stars, but the other planets say they arent compatible with it, so my question is, how to make a planet compatible with planet brush?
@CursedGriefer ok if your gonna do what the USSR had done and confuse we are done here
@Chtite451SR2 like this post.
EDIT: darn it I can’t do a arrow up
@CursedGriefer ? lol
@Chtite451SR2 how can I post comments?
i hate math lol
@Chtite451SR2 just find 50% of current fuel and add that to current fuel. simple math
@Staticalliam7 idk how much to add lol
you say 50%...
i rly dont knooow lol
50% fuel increase on first stage https://www.simplerockets.com/c/64g3t6/Proto @Chtite451SR2
@Staticalliam7 ok... link? and also, what ya want again? inf fuel?
Also srry if i sounded mad i wasent lol also i asked if you could xml edit delta 7’s first stage @Chtite451SR2
did i forget to do something again...
Can you get delta finished? I am playing sr2 rn and working on it, only edit the first stage @Chtite451SR2
@Staticalliam7 ya lol
Its a owl @Chtite451SR2
@Staticalliam7 hi lol
what is that new logo lol
@NathanMikeska ah ok, thanks! ill try it later today :)
how to do that though? (sry)
me ping a dev for a second response face palm
It only works with a "Texture Data (Cubemap)" or "Noise" modifier. The modifier needs its "Map Name" defined. Once the modifier has a map name, you can use the brush flyout to create a cubemap for that modifier.
@Ergi28 its k lol