Sometimes you just don't get your engine setup about right, it would be nice to boost your engine performance (obviously at a cost to fuel but perhaps with a slight penalty since adjustments made in flight might not be as good as making them before takeoff). Many times I've found myself with an underpowered engine trying to achieve orbit and have had to abandon the flight.

Suggestion Planned

11 Comments

  • Log in to leave a comment
  • Profile image
    38 bspawn

    "Real rockets would be able to do this."


    Real rockets have a 'safe/sustainable' 100% thrust setting, and can go maybe 20% over that for a limited amount of time. But that is determined ahead of launch during development, testing and planning, not during flight.
    If you are trying to complete a mission with a rocket that you have not tested - or at least has been built based on a lot of practical experience, all bets are off. The ability to basically redesign your rocket during flight in order to correct you design mistakes, is a cheat

    2 months ago
  • Profile image

    This sounds like a throttle, but I'm only an engineer so I don't know for sure. /s

    3 months ago
  • Profile image
    5,202 s5ehfr9

    Is this something like thrust limiter in KSP?

    9 months ago
  • Profile image

    So you just want to correct your own errors during a flight? I supposed that one of the target of this game is to construct rocket properly. If you made an error, just correct it and try again. Or try to calculate everything before a launch. Also i'm surprised that Dev upvoted this suggestion and planned it

    +2 10 months ago
  • Profile image
    8,441 TestRunner

    @AndrewGarrison An option to put engines on sliders when you add more sliders might make this easier for you.
    That or a separate throttles with label options VTOL, retro thrust, prograde thrust, etc.
    VTOL mostly.
    I can balance my ships very well but its still maddening having to toggle VTOL on and off just to hover while going a reasonable speed.

    11 months ago
  • Profile image

    However, controlling engine thrust respectively would be a good option. If the function is combined with some kind of automated script module, you can do this kind of things.

    +2 2.1 years ago
  • Profile image

    @Caveman999 they can't.

    2.1 years ago
  • Profile image

    @Caveman999 Then.. I still do not understand what Authros is trying to suggest.
    Or how is this apply to real rockets engines.

    2.2 years ago
  • Profile image

    @AngelLestat Real rockets would be able to do this.

    2.2 years ago
  • Profile image

    But this idea removes realism.. is like a cheat? If I understand right?

    +2 2.2 years ago
  • Profile image

    Yes i love this idea.

    2.2 years ago

21 Upvotes

Log in in to upvote this post.