In my opinion there are a couple of parts in SP that should be added in SR2. Propeller engines, their new cockpit Interieur (Sticks, Gauges and so on) or the function called "fuselage slicing", wich would make the build of realistic looking airplanes much easier (cut out real windows).
See it there:
https://www.simpleplanes.com/Blog/View/1425024/SPVR-Fuselage-Slice for example.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
This post has been merged with this post.
Something like this would be needed for a mechazilla
In my opinion there are a couple of parts in SP that should be added in SR2. Propeller engines, their new cockpit Interieur (Sticks, Gauges and so on) or the function called "fuselage slicing", wich would make the build of realistic looking airplanes much easier (cut out real windows).
See it there:
https://www.simpleplanes.com/Blog/View/1425024/SPVR-Fuselage-Slice for example.
It's called a drood in a chair
it could be nice for space elevators too