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A Small, frigid Icy celestial body with large number of mountains, dense atmosphere, low gravity, and Liquid Nitrogen Ocean.

Due to the aforementioned dense atmosphere and low gravity, flying here is very easy, and many aviators consider visiting Avium to be their wildest dream.

GENERAL INFO

  • Successors 1 post(s)
  • Created On: Windows
  • Game Version: 1.1.109.0

CHARACTERISTICS

  • Radius: 570 km
  • Sea Level: 0 m
  • Surface Gravity: 1.8 m/s
  • Rotational Period: 1d 16h
  • Escape Velocity: 1.43 km/s
  • Mass: 8.76E+21kg

Atmosphere

  • Height: 104 km
  • Scale Height: 11 km
  • Surface Air Density: 7.500 kg/m3
  • Surface Temperature: 69 K

EQUIRECTANGULAR MAP


11 Comments

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    2,535 Aviametal

    @JanusSpaceIndustries
    You can give Max Depth a negative number to turn it from crater to mountain/plateau.
    Or you could adjust value in "Shape" (noise curve) within Craters 1 to make them.

    10 months ago
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    9,429 Hyperant

    @Aviametal Oh okay. How dis you make the mountains?

    10 months ago
  • Profile image
    2,535 Aviametal

    @JanusSpaceIndustries Craters 1 is placed Inside Ice biome sub-folder.

    10 months ago
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    9,429 Hyperant

    @Aviametal DAMMIt! I meant to say, "what about craters1 ?". Sorry about the, my typing isn't perfect and still has a lot of mistakes. But where do you put craters1 ?

    10 months ago
  • Profile image
    2,535 Aviametal

    @JanusSpaceIndustries What do you mean with "hat about"?

    10 months ago
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    9,429 Hyperant

    @Aviametal you hat about craters1 ?

    10 months ago
  • Profile image
    2,207 Luckwut

    Juno (but solid)

    10 months ago
  • Profile image
    2,535 Aviametal

    @JanusSpaceIndustries I placed them inside "Ice" biome sub-folder which is located within the "Height Biomes Pass" section.

    10 months ago
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    9,429 Hyperant

    @Aviametal But can you tell me where you placed the modifiers?

    10 months ago
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    2,535 Aviametal

    @JanusSpaceIndustries

    I used Ice Template for this planet.
    Changed the "Ravines" Noise Type from Value Fractal to Perlin Fractal
    Craters 1 to make mountains.
    Sub-Biomes (Altitude Based) for terrain coloring.

    10 months ago
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    9,429 Hyperant

    How did you make this?

    10 months ago

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