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This content requires the beta version of the game, which is currently undergoing testing and has not yet been released.

A Small, frigid Icy celestial body with large number of mountains, dense atmosphere, low gravity, and Liquid Nitrogen Ocean.

Due to the aforementioned dense atmosphere and low gravity, flying here is very easy, and many aviators consider visiting Avium to be their wildest dream.

GENERAL INFO

  • Created On: Windows
  • Game Version: 1.1.109.0

CHARACTERISTICS

  • Radius: 570 km
  • Sea Level: 0 m
  • Surface Gravity: 1.8 m/s
  • Rotational Period: 1d 16h
  • Escape Velocity: 1.43 km/s
  • Mass: 8.76E+21kg

Atmosphere

  • Height: 104 km
  • Scale Height: 11 km
  • Surface Air Density: 7.500 kg/m3
  • Surface Temperature: 69 K

EQUIRECTANGULAR MAP


11 Comments

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    780 Aviametal

    @JanusSpaceIndustries
    You can give Max Depth a negative number to turn it from crater to mountain/plateau.
    Or you could adjust value in "Shape" (noise curve) within Craters 1 to make them.

    8 days ago
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    @Aviametal Oh okay. How dis you make the mountains?

    8 days ago
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    780 Aviametal

    @JanusSpaceIndustries Craters 1 is placed Inside Ice biome sub-folder.

    8 days ago
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    @Aviametal DAMMIt! I meant to say, "what about craters1 ?". Sorry about the, my typing isn't perfect and still has a lot of mistakes. But where do you put craters1 ?

    8 days ago
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    780 Aviametal

    @JanusSpaceIndustries What do you mean with "hat about"?

    8 days ago
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    @Aviametal you hat about craters1 ?

    8 days ago
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    1,927 Luckwut

    Juno (but solid)

    9 days ago
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    780 Aviametal

    @JanusSpaceIndustries I placed them inside "Ice" biome sub-folder which is located within the "Height Biomes Pass" section.

    9 days ago
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    @Aviametal But can you tell me where you placed the modifiers?

    9 days ago
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    780 Aviametal

    @JanusSpaceIndustries

    I used Ice Template for this planet.
    Changed the "Ravines" Noise Type from Value Fractal to Perlin Fractal
    Craters 1 to make mountains.
    Sub-Biomes (Altitude Based) for terrain coloring.

    9 days ago
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    How did you make this?

    10 days ago

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