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Luna, but with better coloring, crater shapes and crater passes making the highlands look much more like that of our own planet's moon.

I've altered the dusk color so it has more contrast near the terminator, which also makes the taller mountains more apparent there like in real life.

On the topic of color, instead of it being yellow all throughout now it is much more desaturated and varied, with tones going from light yellow to light blue (light blue representing an abundance of titanium in the soil). The craters are only slightly brighter on their edges, being the most apparent in the maria. The maria use a domain-warped noise texture to subtract some brightness from their very monotone appearance in stock, giving them a fresh new look.

Besides that, I also gave it an awesome custom regolith texture which I made myself using the Chang'e 5 landing images as the source.

GENERAL INFO

  • Created On: Windows
  • Game Version: 0.9.704.0

CHARACTERISTICS

  • Radius: 350 km
  • Sea Level: None
  • Surface Gravity: 1.6 m/s
  • Rotational Period: 4d 8h 25m 57s
  • Escape Velocity: 1.06 km/s
  • Mass: 2.97E+21kg

Atmosphere

  • No Atmosphere

EQUIRECTANGULAR MAP


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