Note: Check the FAQ here before asking questions.

Parachutes can be a real drag to implement, but we've taken all that we've learned from SimpleRockets 1 and SimplePlanes and we've come up with something that works really well. To be honest, it's really inflated our ego and the only hard part about using them is the ground.

Parachutes will allow you to customize their size and color in the designer, as well as assign them to an activation group. You will also be able to re-pack them and re-deploy them during flight, which is something you couldn't do in SimpleRockets 1 (or SimplePlanes).

  • Mass: 30kg (66 lbs)
  • Price: $25,000
  • Radius (base): 0.4m (1.3 ft)
  • Radius (chute): Resizable from 2.5m to 15m (8.2ft to 50ft)

It really makes it easy to land on atmospherically endowed planets. Mars is still tricky though since its atmosphere has only 1% the density of ours. I'm curious what will happen if you throw a couple of parachutes at it, each with a 50-foot radius. That's over 15,000 square feet of chute. I can't say for sure what would happen. I haven't had the chance to try it yet, but it sounds fun.


Comments

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    Does the parachute fold after landing ?

    +2 6.4 years ago
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    Can you add weapons to the game

    +5 6.5 years ago
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    0 Evan27

    My friend says SimplePlanes sucks but Its fun. He also says this sucks but I already know I’m gonna love it even more.

    +3 6.6 years ago
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    3,257 Chancey21

    Glad to see you @SpiritusRaptor

    6.6 years ago
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    328 MrTaco

    Read the FAQ @wilow

    6.7 years ago
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    0 wilow

    @AndrewGarrison when it will come out simple rockets 2?

    6.7 years ago
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    Will you have something when you are going through the atmosphere, the rocket starts to burn?

    +1 6.7 years ago
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    Ooh

    6.7 years ago
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    @deokil1108 Our drag model takes air density into account, so the physics is already there. We don't have any other elements yet, such as heat and visuals, but that is on the list. Can't say for sure if it will make early access or not.

    +1 6.7 years ago
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    Is re-entry physics going to be in SR2?

    +1 6.7 years ago
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    244 Diver

    @Wadzworth929 True

    6.7 years ago
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    Will a capsule be able to have multiple devices on it's nose? Sometimes you don't want to have to choose between a parachute and a docking plug.

    6.7 years ago
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    @MrTaco true

    6.7 years ago
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    @MrTaco yea, it should be possible like sr1

    6.7 years ago
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    328 MrTaco

    You could probably make your own. @Jetspeed1001

    6.7 years ago
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    Will there be a launch escape system in SR2? like on the Saturn V and other NASA rockets

    +1 6.7 years ago
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    ahh the puns

    6.7 years ago
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    @Griffinthedragon The tools will be at your disposal. If you are creative enough you could make it happen.

    6.7 years ago
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    @Dala1 gracias.

    6.7 years ago
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    328 MrTaco

    No. Please read this before asking questions.@SovietUnion999

    +1 6.7 years ago
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    Do u guys have a date yet?

    6.7 years ago
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    I hope this will be better

    6.7 years ago
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    @AndrewGarrison can we have the option to put a Tesla in the space, plz

    +6 6.7 years ago
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    0 JPGSP

    thats good that you make the parachute disappear when it hit ground or water because in sr1 i hated when i landed on smars with my rover and then the parachute stay there and it slowed me down and its was a real pain

    6.7 years ago
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    162 Wallaby

    I just ended the joy if this post having 69 upvotes.

    6.8 years ago
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