They said the Apollo 11 command module re-entered Earth's atmosphere at Mach 36 and temperatures of the air in front of the heat shield reached in excess of 11,000° Kelvin. That's nearly 20,000° degrees Fahrenheit, which is well beyond the melting point of sanity. Today, I loaded up the latest build of SimpleRockets 2 with the new re-entry effects Philip and I have been working on and I hurtled my command pod at Smearth at nearly Mach 40.

The new, resizable Heat Shield part is protecting the command pod and if you have really good eyes you can see in the lower left that it reaches over 13,000° Celsius. The command pod is mostly protected, though it does take some damage from the excessive heat. The G-forces from the deceleration (which I did not measure) would undoubtedly turn any person into a pancake of squishy. So, while I am way hotter than Apollo 11, my astronauts would be far more deader. It's a good thing we don't have any astronauts in SR2 yet.

We're really excited about the new effects. Players have been asking for them for ages and we really struggled with how to tackle the visual effects. Philip did a great job with them and we're all really happy with how they turned out. We also reworked the drag model so we could monitor part temperatures. Amazingly, after implementing some thermodynamics equations discovered by really smart people, the model seemed to be about right without much tweaking. Of course, I'm sure when you all get your hands on it, you'll find all the hidden features (ie - bugs).


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    @tsampoy Now we can burn civilians... amazing

    1.4 years ago
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    13.7k Vedhaspace

    Make it work on all device pls

    2.4 years ago
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    3,462 tsampoy

    “ It's a good thing we don't have any astronauts in SR2 yet.”
    Yeah that aged well...

    +2 3.0 years ago
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    How do you get the games

    3.5 years ago
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    @LUIZMS
    Mediatek helio with PowerVR graphics can't simulate reentry trails I tried it on my phone but it won't. On my huawei Y6s 2019 so I guess Mali GPU and Adreno only support.

    I'm hoping for a fix patch for PowerVR soon

    3.7 years ago
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    135 LUIZMS

    I loved this effect more on my smartphone it gets buggy it gets buggy and the performance drops a lot I think that only happens with smartphone with POWER VR CPU ,_, ...

    3.8 years ago
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    Does it work on mobile?

    +8 4.5 years ago
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    Wow I like how it says no astronauts YET

    4.6 years ago
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    @GeneralOliverVonBismarck Likely very similar to SimplePlanes, so about $4.99 on mobile and $12.99 on Steam, however this isn't finalized yet.

    5.8 years ago
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    What is the price tag going to be for iOS and steam @AndrewGarrison

    5.8 years ago
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    @Zi7ar21 ya me too :P

    5.8 years ago
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    So cool! Cannot wait for this game, will definitely be buying :)

    +1 5.8 years ago
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    9,927 Insanity

    At which time do they usually upload the new post?

    +1 5.8 years ago
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    502 JoshMan

    @Makeshiftinc the first round of content we can play will be in the steam beta release. We don't have a date, however it will be in the next month or 2 at most

    5.8 years ago
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    @AndrewGarrison trying not to waste your time, but when will alpha testing start?

    5.8 years ago
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    Will the drag model be the same (or close to) as simpleplanes?

    5.8 years ago
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    I am to it Looks exciting like a mix between kerbul space program and simple rockets 1.

    5.8 years ago
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    I'm really looking forward to the game.

    5.8 years ago
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    502 JoshMan

    @MrAspy har har start at zero programming humor. Anyways...
    0 - no
    1 - good question
    2 - time warps would be impossible. Not the game they want to make. SE is in space. That's about as far as commonality goes.

    +2 5.8 years ago
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    30 Zi7ar21

    Everybody is asking for the #BoomButton

    5.8 years ago
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    130 Paper

    @AndrewGarrison If I may please have a moment of your valuable time,


    0 - When you make the planet creation sandbox thingy, are caves going to be possible, and if so maybe make it so that players can dig the ground with a special ground digging attachment don don don. That would be epic!
    1 - How did you manage to make the terrain for the planets (I’m dumbfounded) did you import a masssive 3D model, or did you make your own terrain asset that can support 360 degree 3D terrain creation?! (Trying to figure out how to do that)
    2 - Why is there not going to be multiplayer... sniffle like this game space engineers please watch that vid. I’m pretty sure SR2 would be.... beyond amazing with multiplayer.

    Thanks for all your time! Hope I’ve helped spark some ideas!

    5.8 years ago
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    15.2k Mod

    Any news on whether or not the default wings will actually get an update over the old, ugly block wings of SP?


    Those effects look gorgeous, I cannot wait to play and try them out myself!

    5.8 years ago
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    When this game gonna be accessible i'll die till then

    5.8 years ago
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    I want to play this game very much! Add another post and RELEASE, PLEASE!

    5.8 years ago
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    3,242 Chancey21

    You should have more tail and less red. IDK if this is just from the speed of the approach @AndrewGarrison

    5.8 years ago
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