If you want to help us beta test you can grab the beta branch and start testing. You can look at the Roadmap to see the items that we have claimed to have fixed in this release, so those would be great things to test. Thanks!
Features
- Several improvements to Map View
- Improved auto-burn accuracy, throttle application, and tendency to stop early.
- Allow re-launching from different launch locations in the flight scene.
- Launch locations can now be deleted.
- Added setting to adjust fast-forward speed.
- Added a textbox to the paint panel to allow entering custom colors using hex codes in the form of #RRGGBB
- Many bugs have been squashed
How to get the beta
- Open the Steam client and go to your Library
- Right click SimpleRockets 2 and click Properties
- Go to the BETAS tab
- Select beta - Public Beta Testing from the beta dropdown
Known Issues
- Auto Burn doesn't work when Map View is not open
- Player can launch from different Launch Locations during a Build Challenge
@AndrewGarrison I just had Black licirice, ew.
@AndrewGarrison it works fine! :D
@Tully2001 ok
Now i get it
@AndrewGarrison will do!
Hey when are you guys thinking of adding in locations for spawning in aircraft cause that would be really helpful
@pedro16797 I really like that alpha value idea. I made a suggestion similar to that, but I think your idea makes more sense. Certainly worthy of being a standalone suggestion.
@WNP78 :D
@AndrewGarrison could you add a color editor (RGB, HSL), without the need of a visual interface, just the numbers. This could make tweaking colors much easier. Also alfa value (with a limit in 10 or so to prevent invisible parts) would be amazing. I don't know if I should be posting this in suggestions since this update is in beta.
The locations thing is SOOO useful @AndrewGarrison
@AndrewGarrison I'd do it but I just bought SP on PC so i'm testing that out. lol
What is beta code?
@AndrewGarrison awesome thank you :)
@AndrewGarrison ok thanks!
@AndrewGarrison Lol, thank you!
We just released a new update, version 0.6.8.1. I tweaked the Flight Tutorial a bit. So, if anyone wants to give that a shot, that would be great!
@Jetspeed1001 @Mod @Exospaceman @AstronautPlanes @WNP78 @Bmcclory @TheBeastMaster @Zaccurus @mjdfx150529 @MrMiner101 @Tully2001 @grizzlitn @pedro16797 @StuffBuilder @sumeee @Milo1628xa @Chancey21 @rocket1
@WNP78 lol, of course we believe you! Your cognition is often intimidating, so it's nice to see that you can have a brain fart on occasion! :D
@mjdfx150529 @AndrewGarrison I genuinely have no idea what I was thinking there... This is why you don't try to use your brain when you have a cold and are about to sleep! The double letters must have thrown me off. I'm sane, believe me.
@SupremeDorian AnotherFireFox found the issue here.
@MrMiner101 We are releasing on mobile next year. Sadly, I can't be more specific than that. The last time I tried to make guesses about our schedule, I ended up on camera eating black licorice! Never again!
@WNP78 Nope, it's RRGGBB.
Thanks @AstronautPlanes! We are slinging as much code as we can!
Cool!
@AstronautPlanes to be fair (I don't like what squad is doing too) SR2 is in beta and ksp reached final release long time ago, it's to be expected that a early access game has more updates
Damn I love this update
@AndrewGarrison So what's the story behind that "Can't name planets Uranus, Smearth, Smoon, Smars or Smupiter" bug? A: How did it get discovered and B: How did it even happen?