I've recently delved into 3D modelling and the likes, and I've been looking for a way to get/extract the terrain data from JNO into a texture for use in something like Blender.
I first begun looking for this a couple months ago, and found something about a "ExtractAll" command, but after fiddling around with it in the game's console, it didn't seem to do much.

Is there a way to get the height info from the game out into a texture or something else that is workable? Just Droo's height maps would already suffice for me.

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