A month or so back, I remade Droo and Luna with high res terrain textures (grass, sand, regolith etc) and other minor visual improvements. Then I updated BJS Brigo that already had those, which basically meant just changing the color.

I did this since I thought the textures in stock didn't match well with the rocks and trees of Parallax, and I wanted to see Parallax live up to its fullest potential.

But when it came to actually making the planets work with Parallax... I couldn't. Droo had weird tree spawns, Luna lagged an insane amount, and Brigo straight up didn't have any features at all.

So I leave you with the links to these three planets. If someone really wants to figure out how to make them work with Parallax and see the result, they can.

DrooLunaBrigo


Here's some screenshots of the high-res texture planets:

Droo




Luna




Brigo




6 Comments

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    Im making a gas giant with the cloud textures as Venus, but i cant find WHERE THE HECK TO PUT THEM! In the original venus u made i cant find it so i dont know where to put so it will show up on the atmosphere. Can u plz tell me where to put the textures, thanks.

    7 months ago
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    @HyperPatch i am a big fan

    10 months ago
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    242 Dereric

    @BmnkRocketIndustries
    That's funny, i asked the same question to him a couple days ago. Somehow it's reassuring that I'm not the only one who loves that system.
    :-)

    10 months ago
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    @HyperPatch darn it

    10 months ago
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    25.4k HyperPatch

    @BmnkRocketIndustries no

    10 months ago
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    Are you making a better Juno system?@Hyperpatch

    10 months ago

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