I know the next vizzy update will include the ability to target crafts.
Im predicting an auto-explode and auto-targeting issue with launched ammo and unmanned crafts.
In my experiences, auto-targeting ammo and crafts does not appear to work unless you are in control of the command chip that is commanding the ammo.
If I launch ammo at a locked target no matter what the ammo speed and agility is, it never targets the target. Maybe a little bit but once the ammo leaves the turret, its just does what it wants.
You then have to take control of the ammo to ride out the distance to its targeted destination.
My prediction is once vizzy can auto target a craft and travel there, is it even going to do it once it leaves the turret with no players sitting in it?
So my suggestion is to give command pods and chips an “Unmanned Mode” option to click in build mode to allow it to stay on target without you behind the wheel to “allow” vizzy to keep working.
The only reason I say to give the chips the OPTION is because im sure it will take extra processing power to do so and if you don’t want that option then you can save on computer usage.
Let me know if there is already a way to bypass this issue and if so I apologize for this ignorant suggestion.